1 Commits
Author SHA1 Message Date
alex 81587988f2 added sending closing event message to settings windows
Pull request / build (pull_request) Successful in 39s
2026-08-14 02:18:47 +05:00
7 changed files with 303 additions and 8 deletions
+28
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@@ -133,6 +133,34 @@ public sealed partial class EndToEndTests
Assert.False(launch.Process.HasExited);
}
/// <summary>
/// "Exit" in the tray menu ends the application whole: the settings window goes with
/// the agent instead of staying on the screen belonging to nothing.
/// </summary>
/// <remarks>
/// The menu itself is out of reach of a test — it is a <c>TrackPopupMenuEx</c> menu
/// with a modal loop of its own — so what is checked is the request the menu makes.
/// The settings window here is the real one, started by the agent, and it must be
/// listening by the time it is on the screen.
/// </remarks>
[Fact]
public void The_agents_exit_closes_the_settings_window()
{
using Launch launch = Launch.Start();
launch.WaitForSettingsWindow();
Process settings = Launch.SettingsProcesses().Single();
try
{
Assert.True(SettingsCloseSignal.RequestClose(), "the settings window was not listening");
Assert.True(settings.WaitForExit(ExitTimeout), "the settings window outlived the agent's exit");
}
finally
{
settings.Dispose();
}
}
/// <summary>A started application that shuts down together with the check.</summary>
private sealed class Launch : IDisposable
{
+8 -1
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@@ -125,5 +125,12 @@ internal sealed class Agent : IDisposable
private void OnOpenRequested(object? sender, EventArgs e) => SettingsLauncher.Open();
private void OnExitRequested(object? sender, EventArgs e) => _window.Quit();
// "Exit" means the application, not just the background half of it. A settings
// window left open would outlive the tray icon it was opened from, so it is asked
// to close first — it may be the very window the user is looking at
private void OnExitRequested(object? sender, EventArgs e)
{
SettingsCloseSignal.RequestClose();
_window.Quit();
}
}
@@ -0,0 +1,115 @@
using System.Collections.Concurrent;
using CursorLang.Core.Services;
using CursorLang.Tests.Shared;
namespace CursorLang.Core.Tests.Services;
/// <summary>
/// The one thing the agent says to the settings window: quit with me.
/// </summary>
/// <remarks>
/// The event names here are the tests' own. The application's name is fixed, and a test
/// listening on it would answer for a settings window someone is using — or, signalling,
/// close it.
/// </remarks>
public sealed class SettingsCloseSignalTests
{
[Fact]
public void The_request_reaches_the_settings_window()
{
string suffix = UniqueSuffix();
var signal = new SettingsCloseSignal(suffix);
ConcurrentQueue<EventArgs> requests = new();
signal.CloseRequested += (_, e) => requests.Enqueue(e);
try
{
signal.Listen();
Assert.True(RequestApart(suffix), "the request found nobody listening");
Pump.WaitFor(() => !requests.IsEmpty, "the settings window got the request to close");
}
finally
{
signal.Dispose();
}
}
// The usual case: the user quits from the tray with no settings window on the screen
[Fact]
public void A_request_with_no_settings_window_open_passes_without_consequence()
{
Assert.False(RequestApart(UniqueSuffix()));
}
// The window has closed on its own, and the process is on its way out anyway
[Fact]
public void No_request_arrives_after_the_window_is_gone()
{
string suffix = UniqueSuffix();
var signal = new SettingsCloseSignal(suffix);
ConcurrentQueue<EventArgs> requests = new();
signal.CloseRequested += (_, e) => requests.Enqueue(e);
signal.Listen();
signal.Dispose();
RequestApart(suffix);
Pump.Pause(TimeSpan.FromMilliseconds(80));
Assert.Empty(requests);
}
[Fact]
public void Listening_twice_leaves_one_listener()
{
string suffix = UniqueSuffix();
var signal = new SettingsCloseSignal(suffix);
var requests = 0;
signal.CloseRequested += (_, _) => Interlocked.Increment(ref requests);
try
{
signal.Listen();
signal.Listen();
Assert.True(RequestApart(suffix));
Pump.WaitFor(() => Volatile.Read(ref requests) > 0, "the request arrived");
Pump.Pause(TimeSpan.FromMilliseconds(80));
Assert.Equal(1, Volatile.Read(ref requests));
}
finally
{
signal.Dispose();
}
}
[Fact]
public void Closing_without_listening_passes_without_consequence()
{
var signal = new SettingsCloseSignal(UniqueSuffix());
signal.Dispose();
signal.Dispose();
}
// Every test gets a namespace of kernel objects of its own
private static string UniqueSuffix() => "." + Guid.NewGuid().ToString("N");
/// <summary>
/// Asks for the close the way the agent does it — from another process, and here
/// from another thread, which is as foreign as a test can get.
/// </summary>
private static bool RequestApart(string suffix)
{
var heard = false;
Pump.RunApart(() => heard = SettingsCloseSignal.RequestClose(suffix));
return heard;
}
}
@@ -0,0 +1,98 @@
namespace CursorLang.Core.Services;
/// <summary>
/// Tells the settings window that the agent is quitting and it is to close with it.
/// </summary>
/// <remarks>
/// The one thing the agent says to the settings window, and the mirror image of
/// <see cref="SettingsSignal"/>. "Exit" in the tray menu means the application is done
/// with, and a settings window left alone on the screen after it is a window belonging
/// to nothing: the tray icon it was opened from is gone, and closing it would be the
/// user's only remaining move.
///
/// A named event rather than a window message, because the agent has no handle to send
/// one to: the settings window lives in a process the agent starts and deliberately
/// does not keep hold of. The name has no <c>Global</c> prefix, so it lives in the
/// session namespace — same reasoning as <see cref="SingleInstanceGate"/>, and the same
/// consequence: with fast user switching each user's halves talk to their own.
///
/// Only the settings window creates the object; the agent opens what is already there
/// and stays silent when there is nothing. Were it the other way round, the request
/// would sit in an auto-reset event waiting for the next settings window to open and
/// close it the moment it did.
/// </remarks>
internal sealed class SettingsCloseSignal : IDisposable
{
private const string EventName = "CursorLang.CloseSettings";
private readonly string _eventName;
private EventWaitHandle? _request;
private RegisteredWaitHandle? _wait;
/// <summary>
/// Listens on the name the two halves agree on.
/// </summary>
/// <param name="nameSuffix">
/// A namespace of its own. Empty for the application; the tests pass one so that
/// they do not answer for — or worse, close — a settings window someone is using.
/// </param>
internal SettingsCloseSignal(string nameSuffix = "") => _eventName = EventName + nameSuffix;
/// <summary>The agent asks for the window to be closed.</summary>
/// <remarks>
/// Raised on a thread pool thread, wherever the wait happened to be answered — a
/// window obeys only its own, so the handler has to get back to it.
/// </remarks>
internal event EventHandler? CloseRequested;
/// <summary>
/// Asks the settings window of this session, if one is open, to close. Silence is
/// a normal answer: most of the time the user quits with no window on the screen.
/// </summary>
/// <returns>Whether there was anybody to hear it.</returns>
internal static bool RequestClose(string nameSuffix = "")
{
if (!EventWaitHandle.TryOpenExisting(EventName + nameSuffix, out EventWaitHandle? request))
{
return false;
}
using (request)
{
return request.Set();
}
}
/// <summary>Starts waiting for the request. Called once, by the settings window.</summary>
internal void Listen()
{
if (_request is not null)
{
return;
}
_request = new EventWaitHandle(false, EventResetMode.AutoReset, _eventName);
// As in the gate: the thread pool holds the wait, there is no reason to keep a
// thread of our own for a request that may never come
_wait = ThreadPool.RegisterWaitForSingleObject(
_request,
OnCloseSignalled,
state: null,
Timeout.Infinite,
executeOnlyOnce: false);
}
public void Dispose()
{
_wait?.Unregister(null);
_wait = null;
_request?.Dispose();
_request = null;
}
private void OnCloseSignalled(object? state, bool timedOut) =>
CloseRequested?.Invoke(this, EventArgs.Empty);
}
+32
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@@ -26,6 +26,7 @@ public partial class App : Application
{
private ServiceProvider? _services;
private SingleInstanceGate? _instanceGate;
private SettingsCloseSignal? _closeSignal;
protected override void OnStartup(StartupEventArgs e)
{
@@ -42,6 +43,10 @@ public partial class App : Application
_instanceGate = gate;
_instanceGate.ActivationRequested += OnActivationRequested;
_closeSignal = new SettingsCloseSignal();
_closeSignal.CloseRequested += OnCloseRequested;
_closeSignal.Listen();
var services = new ServiceCollection();
ConfigureServices(services);
_services = services.BuildServiceProvider();
@@ -61,6 +66,12 @@ public partial class App : Application
{
_services?.Dispose();
if (_closeSignal is not null)
{
_closeSignal.CloseRequested -= OnCloseRequested;
_closeSignal.Dispose();
}
if (_instanceGate is not null)
{
_instanceGate.ActivationRequested -= OnActivationRequested;
@@ -95,6 +106,27 @@ public partial class App : Application
private void OnActivationRequested(object? sender, EventArgs e) =>
Dispatcher.BeginInvoke(ShowMainWindow);
// The agent is quitting. Answered on a thread pool thread, and the window is closed
// on its own one
private void OnCloseRequested(object? sender, EventArgs e) =>
Dispatcher.BeginInvoke(CloseMainWindow);
/// <summary>
/// Closes the window the way the title bar button does, so that everything hanging
/// off closing happens; <see cref="ShutdownMode.OnMainWindowClose"/> ends the process
/// after it. Without a window there is nothing to close and the process simply ends.
/// </summary>
private void CloseMainWindow()
{
if (MainWindow is { } window)
{
window.Close();
return;
}
Shutdown();
}
private void ShowMainWindow()
{
if (MainWindow is not { } window)
+12 -4
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@@ -84,20 +84,28 @@ MSIX всегда выполняются в контексте вошедшег
раскладкой. Без UI, и так должно остаться: всё, что попадёт туда, попадёт и
в фоновый процесс.
Связь между ними — только `settings.json`. Окно пишет его целиком, во временный
файл, который одним движением встаёт на место, и посылает агенту
зарегистрированное оконное сообщение, по которому тот перечитывает файл.
Всё, что окно сообщает агенту, идёт только через `settings.json`. Окно пишет его
целиком, во временный файл, который одним движением встаёт на место, и посылает
агенту зарегистрированное оконное сообщение, по которому тот перечитывает файл.
Сообщение не несёт данных: пересылка самих изменений лишила бы файл роли
единственного источника правды. Работающий агент необязателен — без него окно
работает так же. За файлом никто не следит: писатель у него один, и он сам
сообщает о записи.
В обратную сторону агент говорит одно слово, и то последнее: пункт «Выход» в меню
трея просит открытое окно настроек закрыться, прежде чем агент уйдёт, — чтобы на
экране не осталось окна, которому больше ничего не принадлежит. Просьба идёт
именованным событием сессии, а не оконным сообщением: агент запускает этот процесс
и намеренно не держит на него ссылки. Чаще всего слушать её некому, и это
нормальный ответ.
## Трей
Окно настроек — гость на экране, а не само приложение: оно показывается после
установки и всякий раз, когда его просят иконка или её меню. Обе кнопки в
заголовке окна означают ровно то, что написано: окно закрывается, а его процесс
завершается. Выход из самого приложения — пункт «Выход» в меню трея.
завершается. Выход из самого приложения — пункт «Выход» в меню трея, и открытое
окно настроек он закрывает вместе с агентом.
Меню иконки системное, его рисует Windows. Надписи по-прежнему следуют языку,
выбранному в настройках, а тема до меню больше не дотягивается: меню на WPF
+10 -3
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@@ -81,19 +81,26 @@ the next time the window is asked for.
the layout tracking. No UI, and it must stay that way — whatever lands there lands
in the background process.
The connection between the two is `settings.json` and nothing else. The window
writes it — whole, into a temporary file moved into place in one step — and then
Everything the window has to say to the agent goes through `settings.json` and
nothing else. The window writes it — whole, into a temporary file moved into place in one step — and then
posts a registered window message to the agent, which re-reads. The message carries
no data: sending the changed values along would make the file stop being the only
source of truth. An agent that is not running is a normal case — the window works the
same. Nobody watches the file: it has one writer, and that writer speaks up.
The one word in the other direction is the last one: Exit in the tray menu asks an
open settings window to close before the agent goes, so that no window is left
belonging to nothing. It travels as a named event of the session rather than a
window message — the agent starts that process and deliberately keeps no handle to
it. Nobody listening is the usual case, and it is a normal answer.
## The tray
The settings window is a guest on the screen rather than the app itself: it shows
up after the installation and whenever the icon or its menu is asked for. Both
buttons in its title bar mean what they say — the window closes and its process
ends. The way out of the app itself is the Exit item of the tray menu.
ends. The way out of the app itself is the Exit item of the tray menu — and it
closes an open settings window along with the agent.
The menu of the icon is a system one, drawn by Windows. Its captions still follow
the language chosen in the settings, but the theme no longer reaches it: a WPF