using System.Drawing;
using System.Text.Json.Serialization;
using CommunityToolkit.Mvvm.ComponentModel;
namespace CursorLang.Core.Models;
///
/// The settings of one placement mode: where the popup goes and how it looks there.
///
///
/// Every mode keeps a set of its own. The popup next to the caret sits inside a text
/// being read and is wanted small and quiet; the one in the corner of the monitor is
/// looked for on purpose and is wanted large. A look shared by the modes meant setting
/// it up again after every switch — and switching modes to see what they do undid what
/// had just been set up.
///
/// The colours are for the same reason as in
/// : the agent reads them and must stay clear of WPF.
///
public abstract partial class PopupModeSettings : ObservableObject
{
/// The distance from whatever the popup is placed by, in WPF units.
[ObservableProperty]
private double _offset = 16;
/// The size of the layout name in the popup, in WPF units.
[ObservableProperty]
private double _fontSize = 20;
/// The popup opacity: 1.0 is fully opaque.
[ObservableProperty]
private double _opacity = 0.9;
/// The fill of the popup. The opacity is set by .
[ObservableProperty]
private Color _backgroundColor = Color.FromArgb(0xFF, 0x20, 0x20, 0x20);
/// The colour of the layout name in the popup.
[ObservableProperty]
private Color _foregroundColor = Color.FromArgb(0xFF, 0xFF, 0xFF, 0xFF);
///
/// Takes the offset and the look of another mode over. What tells the modes apart —
/// the side, the place on the monitor — is copied by the mode itself.
///
protected void CopyLookFrom(PopupModeSettings other)
{
Offset = other.Offset;
FontSize = other.FontSize;
Opacity = other.Opacity;
BackgroundColor = other.BackgroundColor;
ForegroundColor = other.ForegroundColor;
}
}
/// The mode that puts the popup next to the mouse cursor.
public sealed partial class CursorModeSettings : PopupModeSettings
{
/// The corner or the side of the cursor the popup is put on.
[ObservableProperty]
private AnchorSide _side = AnchorSide.BottomRight;
/// Takes the values of another mode of the same kind over.
public void CopyFrom(CursorModeSettings other)
{
CopyLookFrom(other);
Side = other.Side;
}
}
///
/// The mode that puts the popup next to the caret of the active input field.
///
public sealed partial class CaretModeSettings : PopupModeSettings
{
/// The side of the caret the popup is put on: only left or right.
[ObservableProperty]
private CaretSide _side = CaretSide.Right;
///
/// The side as the layout arithmetic wants it. Both of them line the popup up with
/// the caret rather than putting it above or below.
///
[JsonIgnore]
public AnchorSide Anchor => Side == CaretSide.Left ? AnchorSide.Left : AnchorSide.Right;
/// Takes the values of another mode of the same kind over.
public void CopyFrom(CaretModeSettings other)
{
CopyLookFrom(other);
Side = other.Side;
}
// The side decides what the popup is lined up against, so it is a change of that too
partial void OnSideChanged(CaretSide value) => OnPropertyChanged(nameof(Anchor));
}
///
/// The mode that puts the popup at a fixed place of the monitor holding the active
/// window. Here is the distance from the edge
/// of the monitor.
///
///
/// In the middle of the monitor there is no edge to keep a distance from, so the offset
/// is zero there and the settings window does not offer it. Choosing the middle puts it
/// back to zero rather than remembering it for later: a setting that is not shown must
/// not be one that still applies.
///
public sealed partial class FixedPointModeSettings : PopupModeSettings
{
/// The place on the monitor the popup is put at.
[ObservableProperty]
private ScreenPosition _position = ScreenPosition.Center;
public FixedPointModeSettings()
{
// The middle is the default, and it has no edge to stand off from
Offset = 0;
}
/// Whether the popup is put at an edge of the monitor rather than in its middle.
[JsonIgnore]
public bool IsAtAnEdge => Position != ScreenPosition.Center;
/// Takes the values of another mode of the same kind over.
public void CopyFrom(FixedPointModeSettings other)
{
CopyLookFrom(other);
Position = other.Position;
}
partial void OnPositionChanged(ScreenPosition value)
{
OnPropertyChanged(nameof(IsAtAnEdge));
if (value == ScreenPosition.Center)
{
Offset = 0;
}
}
}