added tray menu

This commit is contained in:
2026-08-12 04:59:22 +05:00
parent 08192d317e
commit a0d3098fe4
21 changed files with 1327 additions and 42 deletions
+20
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@@ -0,0 +1,20 @@
namespace CursorLang.Services;
/// <summary>
/// The icon in the notification area — the only face of an application that works
/// in the background.
/// </summary>
public interface ITrayIcon
{
/// <summary>The user asks for the settings window: the icon or its menu.</summary>
event EventHandler? OpenRequested;
/// <summary>The user asks the application to quit. There is no other way out.</summary>
event EventHandler? ExitRequested;
/// <summary>
/// Puts the icon into the notification area. Returns <c>false</c> when Windows
/// refuses to take it.
/// </summary>
bool Install();
}
+126
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@@ -0,0 +1,126 @@
using System.ComponentModel;
using System.Windows;
namespace CursorLang.Services;
/// <summary>
/// Keeps the settings window between the screen and the tray.
/// </summary>
/// <remarks>
/// The application works in the background, and the settings window is a guest on
/// the screen rather than the application itself. Both buttons in its title bar
/// therefore mean the same thing — put the window away — and neither ends the
/// application: that is what the tray menu is for.
///
/// The window is hidden rather than closed. Closing it would take its handle with
/// it, and everything hung on the window — the theme, the place it was left in, the
/// computed layout — would have to be built anew on every show.
/// </remarks>
public sealed class MainWindowPresenter
{
private readonly MainWindowPlacement _placement;
private Window? _window;
// The application is quitting: the window may close for real now
private bool _isExiting;
public MainWindowPresenter(MainWindowPlacement placement) => _placement = placement;
/// <summary>Whether the window is on the screen right now.</summary>
public bool IsShown => _window is { IsVisible: true };
/// <summary>Takes over the fate of the window: the close button and the minimise one.</summary>
public void Attach(Window window)
{
_window = window;
window.Closing += OnClosing;
window.StateChanged += OnStateChanged;
}
/// <summary>
/// Shows the window and brings it forward — from the tray as well as from a
/// second launch of the application.
/// </summary>
public void Show()
{
if (_window is null)
{
return;
}
_window.Show();
// A window put away while minimised is restored first: only then does it
// have bounds to be placed by
if (_window.WindowState == WindowState.Minimized)
{
_window.WindowState = WindowState.Normal;
}
_placement.Apply(_window);
_window.Activate();
}
/// <summary>Puts the window away into the tray.</summary>
public void Hide()
{
if (_window is null)
{
return;
}
_window.Hide();
// The state is straightened out after the window is out of sight: the next
// show is to bring back a window, not an icon on the taskbar
_window.WindowState = WindowState.Normal;
}
/// <summary>
/// Lets the window close. Called on the way out through the tray menu — up to
/// that moment closing means hiding.
/// </summary>
public void AllowClose() => _isExiting = true;
/// <summary>
/// Gives the window back its usual behaviour: the close button closes, and the
/// minimise button minimises.
/// </summary>
/// <remarks>
/// The last resort for a session with no notification area in it. Without the
/// icon there is no way back to a hidden window and no way out of the
/// application — the window has to take both duties back.
/// </remarks>
public void Detach()
{
if (_window is null)
{
return;
}
_window.Closing -= OnClosing;
_window.StateChanged -= OnStateChanged;
_window = null;
}
private void OnClosing(object? sender, CancelEventArgs e)
{
if (_isExiting)
{
return;
}
e.Cancel = true;
Hide();
}
private void OnStateChanged(object? sender, EventArgs e)
{
if (_window is { WindowState: WindowState.Minimized })
{
Hide();
}
}
}
+9 -2
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@@ -115,6 +115,13 @@ internal sealed class RegistryStartup
/// What Windows is to run. <c>null</c> — the path of the running program is
/// unknown, and there is nothing to write down.
/// </summary>
private static string? GetCommand() =>
Environment.ProcessPath is { Length: > 0 } path ? $"\"{path}\"" : null;
/// <remarks>
/// The argument is how the application recognises a launch of this kind and goes
/// straight to the tray: see <see cref="StartupLaunch"/>. The user starting the
/// application themselves passes no such thing and gets the window.
/// </remarks>
internal static string? GetCommand() =>
Environment.ProcessPath is { Length: > 0 } path
? $"\"{path}\" {StartupLaunch.Argument}"
: null;
}
+17 -3
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@@ -51,7 +51,17 @@ public sealed class SingleInstanceGate : IDisposable
/// Takes the single-instance slot. When the application is already running, asks
/// it to show itself and returns <c>false</c> — the caller is left to exit.
/// </summary>
public bool TryAcquire()
public bool TryAcquire() => TryAcquire(showRunningInstance: true);
/// <summary>
/// The same, with a say in what is to happen to the application already running.
/// </summary>
/// <param name="showRunningInstance">
/// Whether the running application is to be brought up. A launch by Windows
/// itself passes <c>false</c>: it was not asked for a window, and the
/// application already in the tray is answer enough.
/// </param>
public bool TryAcquire(bool showRunningInstance)
{
_mutex = new Mutex(initiallyOwned: false, _mutexName);
@@ -73,8 +83,12 @@ public sealed class SingleInstanceGate : IDisposable
if (!_isOwner)
{
ForegroundPermissionNative.GrantToAnyProcess();
_activationRequest.Set();
if (showRunningInstance)
{
ForegroundPermissionNative.GrantToAnyProcess();
_activationRequest.Set();
}
return false;
}
+54
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@@ -0,0 +1,54 @@
using System.Runtime.InteropServices;
using CursorLang.Interop;
using Windows.ApplicationModel;
using Windows.ApplicationModel.Activation;
namespace CursorLang.Services;
/// <summary>
/// Whether Windows started the application by itself.
/// </summary>
/// <remarks>
/// A launch of its own accord ends up in the tray without a window: the user asked
/// for the application to be there when they sign in, not for a window to greet them
/// every morning. A launch by the user is another matter — the window is what they
/// clicked for.
///
/// The two builds tell the launches apart differently. A build in a folder is
/// started from the registry, and the command written there carries an argument of
/// its own — see <see cref="RegistryStartup"/>. A package has no say in its command
/// line, and Windows is asked about the activation instead.
/// </remarks>
internal static class StartupLaunch
{
/// <summary>What the registry entry adds to the path of the application.</summary>
internal const string Argument = "--startup";
/// <summary>Whether this launch is the doing of Windows rather than of the user.</summary>
internal static bool IsAutomatic(IReadOnlyList<string> arguments) =>
HasArgument(arguments) || IsStartupActivation();
/// <summary>The command line says the launch comes from the startup entry.</summary>
internal static bool HasArgument(IReadOnlyList<string> arguments) =>
arguments.Any(argument => string.Equals(argument, Argument, StringComparison.OrdinalIgnoreCase));
private static bool IsStartupActivation()
{
if (!PackageIdentityNative.IsPackaged)
{
return false;
}
try
{
return AppInstance.GetActivatedEventArgs() is { Kind: ActivationKind.StartupTask };
}
catch (Exception e) when (e is COMException or InvalidOperationException or NotSupportedException)
{
// Windows has nothing to say about the activation. A window shown when it
// was not asked for is a smaller mishap than an application that hides
// when the user has just started it
return false;
}
}
}
+181
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@@ -0,0 +1,181 @@
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Interop;
using CursorLang.Interop;
namespace CursorLang.Services;
/// <summary>
/// The icon in the notification area: a way to bring the settings window back and
/// the only way to quit the application.
/// </summary>
/// <remarks>
/// The icon belongs to a window rather than to a process, and the application has no
/// window that is always there — the settings window is hidden most of the time.
/// So a window of its own is created here and never shown: it exists to receive the
/// messages of the icon.
///
/// The menu is a WPF one rather than a system one on purpose: that way it obeys the
/// theme and the language chosen in the settings, like the rest of the interface.
/// </remarks>
public sealed class TrayIcon : ITrayIcon, IDisposable
{
/// <summary>Windows shows it under the pointer. The name of the app says enough.</summary>
private const string Tooltip = "CursorLang";
/// <summary>Distinguishes the icon among those of the same window; we have one.</summary>
private const int IconId = 1;
private readonly ILocalizationService _localization;
private HwndSource? _source;
private ContextMenu? _menu;
private IntPtr _icon;
private bool _isInstalled;
public TrayIcon(ILocalizationService localization) => _localization = localization;
public event EventHandler? OpenRequested;
public event EventHandler? ExitRequested;
public bool Install()
{
if (_isInstalled)
{
return true;
}
_source ??= CreateMessageWindow();
_icon = TrayIconNative.LoadApplicationIcon();
_isInstalled = TrayIconNative.Add(_source.Handle, IconId, _icon, Tooltip);
return _isInstalled;
}
public void Dispose()
{
if (_source is null)
{
return;
}
if (_isInstalled)
{
TrayIconNative.Remove(_source.Handle, IconId);
_isInstalled = false;
}
TrayIconNative.ReleaseIcon(_icon);
_icon = IntPtr.Zero;
_source.RemoveHook(OnMessage);
_source.Dispose();
_source = null;
}
/// <summary>
/// The menu of the icon. Built on the first ask: the application starts more
/// often than the user reaches for the menu.
/// </summary>
internal ContextMenu Menu => _menu ??= CreateMenu();
private HwndSource CreateMessageWindow()
{
// A window with no WS_VISIBLE shows nowhere, yet is a window in every other
// way. A message-only window would do as well were it not for the news of
// Explorer restarting: that one is broadcast, and broadcasts pass such
// windows by
var parameters = new HwndSourceParameters("CursorLang tray")
{
WindowStyle = unchecked((int)0x80000000), // WS_POPUP
Width = 0,
Height = 0,
};
var source = new HwndSource(parameters);
source.AddHook(OnMessage);
return source;
}
private IntPtr OnMessage(IntPtr window, int message, IntPtr wParam, IntPtr lParam, ref bool handled)
{
// Explorer has restarted and taken every icon down with it
if (message == TrayIconNative.TaskbarCreatedMessage && _isInstalled)
{
TrayIconNative.Add(window, IconId, _icon, Tooltip);
handled = true;
return IntPtr.Zero;
}
if (message != TrayIconNative.CallbackMessage)
{
return IntPtr.Zero;
}
switch (TrayIconNative.NotificationOf(lParam))
{
case TrayIconNative.SelectNotification:
case TrayIconNative.KeySelectNotification:
OpenRequested?.Invoke(this, EventArgs.Empty);
handled = true;
break;
case TrayIconNative.ContextMenuNotification:
ShowMenu();
handled = true;
break;
}
return IntPtr.Zero;
}
/// <summary>
/// Raises the menu of the icon where the pointer is.
/// </summary>
internal void ShowMenu()
{
if (_source is not null)
{
TrayIconNative.BringToForeground(_source.Handle);
}
// The menu goes where the pointer is. Windows does report the point of the
// click, but in physical pixels, while WPF places a popup in its own units —
// and the two only agree on a monitor scaled at 100%
Menu.Placement = PlacementMode.MousePoint;
Menu.IsOpen = true;
}
private ContextMenu CreateMenu()
{
var menu = new ContextMenu();
menu.Items.Add(Item("TrayMenuSettings", (_, _) => OpenRequested?.Invoke(this, EventArgs.Empty)));
menu.Items.Add(new Separator());
menu.Items.Add(Item("TrayMenuExit", (_, _) => ExitRequested?.Invoke(this, EventArgs.Empty)));
return menu;
}
// The caption is bound rather than assigned: the language is changed in the
// settings without a restart, and the menu is built once
private MenuItem Item(string key, RoutedEventHandler onClick)
{
var item = new MenuItem();
item.SetBinding(HeaderedItemsControl.HeaderProperty, new Binding($"[{key}]")
{
Source = _localization,
});
item.Click += onClick;
return item;
}
}