clean up code
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This commit is contained in:
2026-08-12 18:25:28 +05:00
parent 87266e6c13
commit 646d7edc0c
6 changed files with 10 additions and 20 deletions
+5
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@@ -103,6 +103,11 @@ internal static class WindowNative
private const byte AC_SRC_ALPHA = 1;
private const uint ULW_ALPHA = 0x00000002;
/// <summary>
/// BLENDFUNCTION. <c>BlendFlags</c> is never assigned and must stay all the same:
/// Windows reads the structure by its layout, and dropping a byte from the middle
/// of it would shift everything after.
/// </summary>
[StructLayout(LayoutKind.Sequential)]
private struct BlendFunction
{