lightweight variant
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2026-08-12 16:01:54 +05:00
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commit 6259dbd6b3
146 changed files with 3930 additions and 2275 deletions
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namespace CursorLang.Core.Models;
/// <summary>
/// How the place for the popup is chosen.
/// </summary>
public enum PopupPlacementMode
{
/// <summary>Next to the mouse cursor.</summary>
AtCursor,
/// <summary>
/// Next to the caret in the active input field. When the application does not
/// report its position, the popup is shown at the mouse cursor.
/// </summary>
AtCaret,
/// <summary>At a fixed point of the monitor holding the active window.</summary>
FixedPoint,
}
/// <summary>
/// Which side of the cursor or the caret to show the popup on.
/// </summary>
public enum AnchorSide
{
TopLeft,
TopRight,
Left,
Right,
BottomLeft,
BottomRight,
}
/// <summary>
/// The place on the monitor for the <see cref="PopupPlacementMode.FixedPoint"/> mode.
/// </summary>
public enum ScreenPosition
{
TopLeft,
Top,
TopRight,
Center,
BottomLeft,
Bottom,
BottomRight,
}