lightweight variant (#1)
Reviewed-on: #1 Co-authored-by: Aleksandr Neychev <alexnejchev73@gmail.com>
This commit was merged in pull request #1.
This commit is contained in:
@@ -0,0 +1,35 @@
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Where the background half of the application lives on disk.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Two processes now share one folder, and each of them at some point needs the path
|
||||
/// of the other: the settings window registers the agent for startup and must not
|
||||
/// register itself, and the agent starts the settings window from the tray menu.
|
||||
/// <c>Environment.ProcessPath</c> answers the wrong question for both, so the paths
|
||||
/// are worked out from the folder the assemblies were loaded from.
|
||||
/// </remarks>
|
||||
internal static class AgentExecutable
|
||||
{
|
||||
/// <summary>The background process — the one Windows starts at sign-in.</summary>
|
||||
internal const string AgentFileName = "CursorLang.exe";
|
||||
|
||||
/// <summary>The settings window, started on demand and gone when closed.</summary>
|
||||
internal const string SettingsFileName = "CursorLang.Settings.exe";
|
||||
|
||||
/// <summary>
|
||||
/// The full path of the agent, or <c>null</c> when it is not next to us — which
|
||||
/// happens in the tests and would happen to a half-copied installation.
|
||||
/// </summary>
|
||||
internal static string? AgentPath => Beside(AgentFileName);
|
||||
|
||||
/// <summary>The full path of the settings window, on the same terms.</summary>
|
||||
internal static string? SettingsPath => Beside(SettingsFileName);
|
||||
|
||||
private static string? Beside(string fileName)
|
||||
{
|
||||
string path = Path.Combine(AppContext.BaseDirectory, fileName);
|
||||
return File.Exists(path) ? path : null;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,77 @@
|
||||
using System.ComponentModel;
|
||||
using CursorLang.Core.Models;
|
||||
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Turns Caps Lock presses into actions: a short one switches the layout, a long one
|
||||
/// only shows the popup. It also turns the hook on and off following the checkbox in
|
||||
/// the settings.
|
||||
/// </summary>
|
||||
public sealed class CapsLockSwitchCoordinator : IDisposable
|
||||
{
|
||||
private readonly ICapsLockHotkeyService _hotkeyService;
|
||||
private readonly IKeyboardLayoutService _layoutService;
|
||||
private readonly ILayoutPopupService _popupService;
|
||||
private readonly AppSettings _settings;
|
||||
|
||||
public CapsLockSwitchCoordinator(
|
||||
ICapsLockHotkeyService hotkeyService,
|
||||
IKeyboardLayoutService layoutService,
|
||||
ILayoutPopupService popupService,
|
||||
AppSettings settings)
|
||||
{
|
||||
_hotkeyService = hotkeyService;
|
||||
_layoutService = layoutService;
|
||||
_popupService = popupService;
|
||||
_settings = settings;
|
||||
}
|
||||
|
||||
public void Start()
|
||||
{
|
||||
_hotkeyService.Tapped += OnTapped;
|
||||
_hotkeyService.HoldStarted += OnHoldStarted;
|
||||
_hotkeyService.HoldEnded += OnHoldEnded;
|
||||
_settings.PropertyChanged += OnSettingsChanged;
|
||||
|
||||
ApplySetting();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_settings.PropertyChanged -= OnSettingsChanged;
|
||||
_hotkeyService.Tapped -= OnTapped;
|
||||
_hotkeyService.HoldStarted -= OnHoldStarted;
|
||||
_hotkeyService.HoldEnded -= OnHoldEnded;
|
||||
_hotkeyService.Stop();
|
||||
}
|
||||
|
||||
private void OnSettingsChanged(object? sender, PropertyChangedEventArgs e)
|
||||
{
|
||||
if (e.PropertyName == nameof(AppSettings.UseCapsLockHotkey))
|
||||
{
|
||||
ApplySetting();
|
||||
}
|
||||
}
|
||||
|
||||
private void ApplySetting()
|
||||
{
|
||||
if (_settings.UseCapsLockHotkey)
|
||||
{
|
||||
_hotkeyService.Start();
|
||||
}
|
||||
else
|
||||
{
|
||||
_hotkeyService.Stop();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnTapped(object? sender, EventArgs e) => _layoutService.SwitchToNext();
|
||||
|
||||
// We do not change the layout, but staying silent will not do either: without the
|
||||
// popup a long press looks as if the key simply did not work
|
||||
private void OnHoldStarted(object? sender, EventArgs e) =>
|
||||
_popupService.ShowUntilHidden(_layoutService.Current);
|
||||
|
||||
private void OnHoldEnded(object? sender, EventArgs e) => _popupService.Hide();
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
using System.Drawing;
|
||||
using System.Globalization;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Reads and writes a colour as "#AARRGGBB".
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// That is the form earlier versions wrote, when the colours were WPF ones and
|
||||
/// <c>Color.ToString()</c> produced it, so files already on disk keep working. The
|
||||
/// parsing is done here rather than by <c>ColorConverter</c> because that one lives in
|
||||
/// PresentationCore, and Core is read by the agent. Named colours are accepted too:
|
||||
/// nothing writes them, but the file is plain text and people edit it by hand.
|
||||
/// </remarks>
|
||||
internal sealed class ColorJsonConverter : JsonConverter<Color>
|
||||
{
|
||||
public override Color Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
|
||||
{
|
||||
string? value = reader.GetString();
|
||||
if (string.IsNullOrWhiteSpace(value))
|
||||
{
|
||||
return Color.Black;
|
||||
}
|
||||
|
||||
value = value.Trim();
|
||||
|
||||
if (!value.StartsWith('#'))
|
||||
{
|
||||
Color named = Color.FromName(value);
|
||||
|
||||
// Unpacked back into a plain colour on purpose: a known colour carries its
|
||||
// name with it and does not compare equal to the same bytes written in hex,
|
||||
// which would make "Red" and "#FFFF0000" two different settings
|
||||
return named.IsKnownColor ? Color.FromArgb(named.ToArgb()) : Color.Black;
|
||||
}
|
||||
|
||||
ReadOnlySpan<char> digits = value.AsSpan(1);
|
||||
if (!uint.TryParse(digits, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out uint packed))
|
||||
{
|
||||
return Color.Black;
|
||||
}
|
||||
|
||||
return digits.Length switch
|
||||
{
|
||||
6 => Color.FromArgb((int)(packed | 0xFF000000)),
|
||||
8 => Color.FromArgb((int)packed),
|
||||
_ => Color.Black,
|
||||
};
|
||||
}
|
||||
|
||||
public override void Write(Utf8JsonWriter writer, Color value, JsonSerializerOptions options) =>
|
||||
writer.WriteStringValue($"#{value.A:X2}{value.R:X2}{value.G:X2}{value.B:X2}");
|
||||
}
|
||||
@@ -0,0 +1,227 @@
|
||||
using System.Net.Http.Headers;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text.Json;
|
||||
using CursorLang.Core.Models;
|
||||
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Gitea releases.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The service address is the address of the server itself — "https://git.example.com/":
|
||||
/// the Gitea API lives on the same host as the repository pages.
|
||||
/// </remarks>
|
||||
internal sealed class GiteaReleaseFeed : IReleaseFeed
|
||||
{
|
||||
/// <summary>
|
||||
/// How many releases to ask the server for. It returns them newest first, but the
|
||||
/// newest one may turn out to have no package — when the build has not been
|
||||
/// published yet, for instance — so a small reserve is taken.
|
||||
/// </summary>
|
||||
private const int PageSize = 10;
|
||||
|
||||
/// <summary>
|
||||
/// A response with the release list is a few kilobytes of text. There is no point
|
||||
/// waiting longer: the check runs in the background, and a failed one bothers nobody.
|
||||
/// </summary>
|
||||
private static readonly TimeSpan RequestTimeout = TimeSpan.FromSeconds(20);
|
||||
|
||||
private readonly HttpClient _client;
|
||||
private readonly UpdateOptions _options;
|
||||
|
||||
public GiteaReleaseFeed(HttpClient client, UpdateOptions options)
|
||||
{
|
||||
_client = client;
|
||||
_options = options;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// How the architecture is spelled in the file names built by
|
||||
/// <c>build-msix.ps1</c>: <c>CursorLang-1.0.0.0-x64.msix</c>.
|
||||
/// </summary>
|
||||
private static string ArchitectureName => RuntimeInformation.ProcessArchitecture == Architecture.Arm64
|
||||
? "arm64"
|
||||
: "x64";
|
||||
|
||||
public async Task<ReleaseInfo?> GetLatestAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
using var timeout = CancellationTokenSource.CreateLinkedTokenSource(cancellationToken);
|
||||
timeout.CancelAfter(RequestTimeout);
|
||||
|
||||
using var request = new HttpRequestMessage(HttpMethod.Get, BuildReleasesUri());
|
||||
Authorize(request);
|
||||
|
||||
using HttpResponseMessage response = await _client.SendAsync(
|
||||
request, HttpCompletionOption.ResponseHeadersRead, timeout.Token);
|
||||
response.EnsureSuccessStatusCode();
|
||||
|
||||
await using Stream stream = await response.Content.ReadAsStreamAsync(timeout.Token);
|
||||
using JsonDocument document = await JsonDocument.ParseAsync(stream, cancellationToken: timeout.Token);
|
||||
|
||||
if (document.RootElement.ValueKind != JsonValueKind.Array)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// The order of the releases is up to the server, while what we need is the
|
||||
// highest version number: a fix released for an old branch may well be the newest one
|
||||
return document.RootElement.EnumerateArray()
|
||||
.Select(Read)
|
||||
.OfType<ReleaseInfo>()
|
||||
.MaxBy(release => release.Version);
|
||||
}
|
||||
|
||||
public void Authorize(HttpRequestMessage request)
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(_options.AccessToken))
|
||||
{
|
||||
// "token" is the Gitea scheme of its own for access keys; "Bearer" is not
|
||||
// understood by every version, while this one has been there since the API appeared
|
||||
request.Headers.Authorization = new AuthenticationHeaderValue("token", _options.AccessToken);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parses a single release. <c>null</c> means the release will not do: a draft,
|
||||
/// a prerelease or a release without a package.
|
||||
/// </summary>
|
||||
private static ReleaseInfo? Read(JsonElement release)
|
||||
{
|
||||
// A draft is visible only to whoever created it, and the application does not
|
||||
// offer a prerelease: those are sought out deliberately
|
||||
if (ReadFlag(release, "draft") || ReadFlag(release, "prerelease"))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
Version? version = ParseTag(ReadString(release, "tag_name"));
|
||||
if (version is null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (!release.TryGetProperty("assets", out JsonElement assets) || assets.ValueKind != JsonValueKind.Array)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
ReleaseAsset? package = PickPackage(assets.EnumerateArray().Select(ReadAsset).OfType<ReleaseAsset>());
|
||||
if (package is null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new ReleaseInfo(
|
||||
version,
|
||||
ReadString(release, "tag_name") ?? version.ToString(),
|
||||
ReadUri(release, "html_url"),
|
||||
package);
|
||||
}
|
||||
|
||||
private static ReleaseAsset? ReadAsset(JsonElement asset)
|
||||
{
|
||||
string? name = ReadString(asset, "name");
|
||||
Uri? url = ReadUri(asset, "browser_download_url");
|
||||
|
||||
if (string.IsNullOrWhiteSpace(name) || url is null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
long size = asset.TryGetProperty("size", out JsonElement value) && value.TryGetInt64(out long bytes)
|
||||
? bytes
|
||||
: 0;
|
||||
|
||||
return new ReleaseAsset(name, url, size);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The version from a tag. "1.2.3" and "v1.2.3" are understood; a tag with
|
||||
/// anything besides numbers — "v1.2.3-beta" — counts as a prerelease and is
|
||||
/// skipped: the application does not offer such versions on its own.
|
||||
/// </summary>
|
||||
private static Version? ParseTag(string? tag)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(tag))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
ReadOnlySpan<char> numbers = tag.AsSpan().Trim().TrimStart("vV");
|
||||
|
||||
foreach (char symbol in numbers)
|
||||
{
|
||||
if (!char.IsAsciiDigit(symbol) && symbol != '.')
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
if (!Version.TryParse(numbers, out Version? version))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// In a tag such as "v1.2" the lower parts are not set at all, yet comparing
|
||||
// them with the version of the installed package calls for zeros
|
||||
return new Version(
|
||||
version.Major,
|
||||
version.Minor,
|
||||
Math.Max(version.Build, 0),
|
||||
Math.Max(version.Revision, 0));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Picks the attached file the application updates itself with.
|
||||
/// </summary>
|
||||
private static ReleaseAsset? PickPackage(IEnumerable<ReleaseAsset> assets)
|
||||
{
|
||||
// An unencrypted connection is out right away: Windows will check the package
|
||||
// signature by itself, but a substituted file is not even worth downloading
|
||||
ReleaseAsset[] packages = [.. assets.Where(asset => asset.Url.Scheme == Uri.UriSchemeHttps)];
|
||||
|
||||
ReleaseAsset? bundle = packages.FirstOrDefault(
|
||||
asset => asset.FileName.EndsWith(".msixbundle", StringComparison.OrdinalIgnoreCase));
|
||||
|
||||
if (bundle is not null)
|
||||
{
|
||||
// A bundle carries both architectures, so there is nothing to choose between
|
||||
return bundle;
|
||||
}
|
||||
|
||||
ReleaseAsset[] single = [.. packages.Where(
|
||||
asset => asset.FileName.EndsWith(".msix", StringComparison.OrdinalIgnoreCase))];
|
||||
|
||||
ReleaseAsset? matching = single.FirstOrDefault(
|
||||
asset => asset.FileName.Contains(ArchitectureName, StringComparison.OrdinalIgnoreCase));
|
||||
|
||||
// A package without an architecture in its name will do only when it is the
|
||||
// only one: otherwise it is unclear which of them is for this machine
|
||||
return matching ?? (single.Length == 1 ? single[0] : null);
|
||||
}
|
||||
|
||||
private static string? ReadString(JsonElement element, string name) =>
|
||||
element.TryGetProperty(name, out JsonElement value) && value.ValueKind == JsonValueKind.String
|
||||
? value.GetString()
|
||||
: null;
|
||||
|
||||
private static Uri? ReadUri(JsonElement element, string name) =>
|
||||
Uri.TryCreate(ReadString(element, name), UriKind.Absolute, out Uri? uri) ? uri : null;
|
||||
|
||||
private static bool ReadFlag(JsonElement element, string name) =>
|
||||
element.TryGetProperty(name, out JsonElement value) && value.ValueKind == JsonValueKind.True;
|
||||
|
||||
/// <summary>
|
||||
/// The address the server returns the release list at. The trailing slash matters:
|
||||
/// without it <c>Uri</c> drops the last part of the address, and
|
||||
/// "https://host/gitea" would have turned into "https://host/api/...".
|
||||
/// </summary>
|
||||
private Uri BuildReleasesUri()
|
||||
{
|
||||
string service = _options.ServiceUri.AbsoluteUri;
|
||||
string path = $"api/v1/repos/{_options.Project.Trim('/')}/releases?limit={PageSize}";
|
||||
|
||||
return new Uri(service.EndsWith('/') ? service + path : $"{service}/{path}");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Intercepts Caps Lock at the system level and splits the presses into short and
|
||||
/// long ones. What to do with them is up to the subscribers.
|
||||
/// </summary>
|
||||
public interface ICapsLockHotkeyService
|
||||
{
|
||||
/// <summary>A short press: the key was released before the hold threshold.</summary>
|
||||
event EventHandler? Tapped;
|
||||
|
||||
/// <summary>The hold threshold has passed, the key is still held.</summary>
|
||||
event EventHandler? HoldStarted;
|
||||
|
||||
/// <summary>The hold is over: the key was released.</summary>
|
||||
event EventHandler? HoldEnded;
|
||||
|
||||
/// <summary>Whether the hook is installed right now.</summary>
|
||||
bool IsRunning { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Starts intercepting. Must be called from the user interface thread:
|
||||
/// a system keyboard hook works only on a thread with a message loop.
|
||||
/// </summary>
|
||||
void Start();
|
||||
|
||||
/// <summary>Removes the hook, giving the key its usual behaviour back.</summary>
|
||||
void Stop();
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
using CursorLang.Core.Models;
|
||||
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Tracks the layout of the active window — including in other applications —
|
||||
/// and can switch it.
|
||||
/// </summary>
|
||||
public interface IKeyboardLayoutService
|
||||
{
|
||||
/// <summary>The layout of the active window at the moment.</summary>
|
||||
KeyboardLayout Current { get; }
|
||||
|
||||
event EventHandler<LayoutChangedEventArgs>? LayoutChanged;
|
||||
|
||||
void Start();
|
||||
|
||||
void Stop();
|
||||
|
||||
void SwitchToNext();
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
using CursorLang.Core.Models;
|
||||
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Shows the layout popup at the cursor.
|
||||
/// </summary>
|
||||
public interface ILayoutPopupService
|
||||
{
|
||||
/// <summary>Shows the popup and takes it down after the time set in the settings.</summary>
|
||||
void Show(KeyboardLayout layout);
|
||||
|
||||
/// <summary>
|
||||
/// Shows the popup until <see cref="Hide"/> is called explicitly: needed where the
|
||||
/// show time is set by a user action rather than by a timer.
|
||||
/// </summary>
|
||||
void ShowUntilHidden(KeyboardLayout layout);
|
||||
|
||||
void Hide();
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// The popup window as seen by whoever decides when it is shown.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The window picks its place and size itself, and only three actions are needed from
|
||||
/// it on the outside. The tests check the work of the popup service through the same
|
||||
/// interface: there is no point bringing up a real window to check a timer.
|
||||
/// </remarks>
|
||||
public interface ILayoutPopupWindow
|
||||
{
|
||||
/// <summary>
|
||||
/// Shows the window with the given text at the place set by the settings.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The text is passed in rather than bound: there is no view model behind the
|
||||
/// window any more, and no data binding either — it is a Win32 window that paints
|
||||
/// one line of text itself.
|
||||
/// </remarks>
|
||||
void ShowPopup(string shortName);
|
||||
|
||||
/// <summary>Takes the window off the screen without destroying it.</summary>
|
||||
void Hide();
|
||||
|
||||
/// <summary>Closes the window for good.</summary>
|
||||
void Close();
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>An interface language to choose from in the settings.</summary>
|
||||
/// <param name="Code">The culture code: "ru", "en".</param>
|
||||
/// <param name="DisplayName">The name in that very language.</param>
|
||||
public sealed record LanguageOption(string Code, string DisplayName)
|
||||
{
|
||||
// Accessibility tools take the name of the list item from here
|
||||
public override string ToString() => DisplayName;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Provides the interface strings and can change the language without a restart.
|
||||
/// </summary>
|
||||
public interface ILocalizationService : INotifyPropertyChanged
|
||||
{
|
||||
/// <summary>The string for a resource key. Bindings update when the language changes.</summary>
|
||||
string this[string key] { get; }
|
||||
|
||||
IReadOnlyList<LanguageOption> AvailableLanguages { get; }
|
||||
|
||||
string CurrentLanguage { get; set; }
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
using CursorLang.Core.Models;
|
||||
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// The release list of the repository.
|
||||
/// </summary>
|
||||
public interface IReleaseFeed
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns the newest release carrying an MSIX package, or <c>null</c>
|
||||
/// when there is no suitable release.
|
||||
/// </summary>
|
||||
Task<ReleaseInfo?> GetLatestAsync(CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Adds to the request whatever a private repository needs. The package is
|
||||
/// downloaded not by the list itself, but access to it is closed just the same.
|
||||
/// </summary>
|
||||
void Authorize(HttpRequestMessage request);
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
using CursorLang.Core.Models;
|
||||
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Starting the app together with Windows.
|
||||
/// </summary>
|
||||
public interface IStartupService
|
||||
{
|
||||
/// <summary>Finds out the current state of startup.</summary>
|
||||
Task<StartupState> GetStateAsync();
|
||||
|
||||
/// <summary>
|
||||
/// Asks for startup to be switched on or off and answers with the state that
|
||||
/// came of it: the request to switch it on may well be turned down.
|
||||
/// </summary>
|
||||
Task<StartupState> SetEnabledAsync(bool enabled);
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
using CursorLang.Core.Models;
|
||||
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Checking for and installing new versions of the application.
|
||||
/// </summary>
|
||||
public interface IUpdateService
|
||||
{
|
||||
/// <summary>
|
||||
/// It makes sense for this installation to update itself.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// An application installed from the Store is updated by the Store itself:
|
||||
/// offering a package from elsewhere on top of it will not do — Windows would
|
||||
/// not accept it anyway.
|
||||
/// </remarks>
|
||||
bool IsSupported { get; }
|
||||
|
||||
/// <summary>The version of the running application.</summary>
|
||||
Version CurrentVersion { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Looks for a release newer than the installed one. <c>null</c> means the latest
|
||||
/// version is installed or there is no suitable release in the repository.
|
||||
/// </summary>
|
||||
Task<ReleaseInfo?> CheckAsync(CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>
|
||||
/// Downloads the release package and returns the path to it.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <c>progress</c> receives the downloaded fraction from 0 to 1. While the file
|
||||
/// size is unknown — not every hosting reports it — there will be no calls at all.
|
||||
/// </remarks>
|
||||
Task<string> DownloadAsync(ReleaseInfo release, IProgress<double>? progress, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>Hands the downloaded package over to the Windows app installer.</summary>
|
||||
void Install(string packagePath);
|
||||
}
|
||||
@@ -0,0 +1,121 @@
|
||||
using CursorLang.Core.Interop;
|
||||
using CursorLang.Core.Models;
|
||||
using CursorLang.Core.Threading;
|
||||
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// The settings of layout tracking.
|
||||
/// </summary>
|
||||
public sealed class KeyboardLayoutOptions
|
||||
{
|
||||
/// <summary>How often to check the layout of the active window.</summary>
|
||||
public TimeSpan PollInterval { get; init; } = TimeSpan.FromMilliseconds(150);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Polls the active window on a timer.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Polling was chosen not for simplicity: there is no event-based way to learn about
|
||||
/// a layout change in another process from managed code. HSHELL_LANGUAGE from
|
||||
/// RegisterShellHookWindow does not arrive on Windows 10/11, and TSF notifications
|
||||
/// (ITfLanguageProfileNotifySink) report only language changes inside our own process
|
||||
/// — both options were tried and did not work. One tick is three Win32 calls reading
|
||||
/// data from kernel memory.
|
||||
///
|
||||
/// The timer ticks on the message loop of whatever thread starts it, the same as a
|
||||
/// dispatcher timer did: the agent has a plain Win32 loop and no dispatcher to offer.
|
||||
/// </remarks>
|
||||
public sealed class KeyboardLayoutService : IKeyboardLayoutService, IDisposable
|
||||
{
|
||||
private readonly MessageTimer _pollTimer;
|
||||
private readonly Func<IntPtr> _getForegroundWindow;
|
||||
private readonly Func<int> _getActiveLocaleId;
|
||||
private readonly Action _requestNextLayout;
|
||||
|
||||
private int _lastLocaleId = -1;
|
||||
private IntPtr _lastForegroundWindow;
|
||||
|
||||
public KeyboardLayoutService(KeyboardLayoutOptions options)
|
||||
: this(
|
||||
options,
|
||||
KeyboardLayoutNative.GetForegroundWindow,
|
||||
KeyboardLayoutNative.GetActiveLocaleId,
|
||||
KeyboardLayoutNative.RequestNextLayout)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Takes the sources of system information explicitly: in tests the layout and the
|
||||
/// active window are not provided by Windows.
|
||||
/// </summary>
|
||||
internal KeyboardLayoutService(
|
||||
KeyboardLayoutOptions options,
|
||||
Func<IntPtr> getForegroundWindow,
|
||||
Func<int> getActiveLocaleId,
|
||||
Action requestNextLayout)
|
||||
{
|
||||
_getForegroundWindow = getForegroundWindow;
|
||||
_getActiveLocaleId = getActiveLocaleId;
|
||||
_requestNextLayout = requestNextLayout;
|
||||
|
||||
_pollTimer = new MessageTimer { Interval = options.PollInterval };
|
||||
_pollTimer.Tick += OnTick;
|
||||
}
|
||||
|
||||
public event EventHandler<LayoutChangedEventArgs>? LayoutChanged;
|
||||
|
||||
public KeyboardLayout Current => KeyboardLayout.FromLocaleId(_getActiveLocaleId());
|
||||
|
||||
public void Start()
|
||||
{
|
||||
_lastForegroundWindow = _getForegroundWindow();
|
||||
_lastLocaleId = _getActiveLocaleId();
|
||||
_pollTimer.Start();
|
||||
}
|
||||
|
||||
public void Stop() => _pollTimer.Stop();
|
||||
|
||||
public void SwitchToNext() => _requestNextLayout();
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_pollTimer.Tick -= OnTick;
|
||||
_pollTimer.Dispose();
|
||||
}
|
||||
|
||||
private void OnTick(object? sender, EventArgs e) => Poll();
|
||||
|
||||
// A single poll step. Called by the timer, and in tests — directly:
|
||||
// there is no point waiting for a tick to check how the reason for a layout
|
||||
// change is decided
|
||||
internal void Poll()
|
||||
{
|
||||
IntPtr foreground = _getForegroundWindow();
|
||||
if (foreground == IntPtr.Zero)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
bool appSwitched = foreground != _lastForegroundWindow;
|
||||
_lastForegroundWindow = foreground;
|
||||
|
||||
int localeId = _getActiveLocaleId();
|
||||
if (localeId == _lastLocaleId)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_lastLocaleId = localeId;
|
||||
|
||||
// Moving to another application with a layout of its own is not the same as
|
||||
// the user switching the layout, and the subscribers are free to react to
|
||||
// these cases differently
|
||||
LayoutChangeReason reason = appSwitched
|
||||
? LayoutChangeReason.ApplicationSwitched
|
||||
: LayoutChangeReason.UserSwitched;
|
||||
|
||||
LayoutChanged?.Invoke(this, new LayoutChangedEventArgs(KeyboardLayout.FromLocaleId(localeId), reason));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
using CursorLang.Core.Models;
|
||||
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Ties layout tracking to showing the popup.
|
||||
/// Lives for as long as the application runs, regardless of the open windows.
|
||||
/// </summary>
|
||||
public sealed class LayoutNotificationCoordinator : IDisposable
|
||||
{
|
||||
private readonly IKeyboardLayoutService _layoutService;
|
||||
private readonly ILayoutPopupService _popupService;
|
||||
|
||||
public LayoutNotificationCoordinator(IKeyboardLayoutService layoutService, ILayoutPopupService popupService)
|
||||
{
|
||||
_layoutService = layoutService;
|
||||
_popupService = popupService;
|
||||
}
|
||||
|
||||
public void Start()
|
||||
{
|
||||
_layoutService.LayoutChanged += OnLayoutChanged;
|
||||
_layoutService.Start();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_layoutService.LayoutChanged -= OnLayoutChanged;
|
||||
_layoutService.Stop();
|
||||
}
|
||||
|
||||
private void OnLayoutChanged(object? sender, LayoutChangedEventArgs e)
|
||||
{
|
||||
// When moving to another application the layout changes without the user
|
||||
// taking part, and a popup would be intrusive
|
||||
if (e.Reason == LayoutChangeReason.UserSwitched)
|
||||
{
|
||||
_popupService.Show(e.Layout);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
using System.Globalization;
|
||||
using System.Resources;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Takes the strings from the resources and, when the language changes, asks WPF to
|
||||
/// re-read every binding.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Both processes use it: the settings window for its whole interface, the agent for
|
||||
/// the three captions of the tray menu. The theme no longer reaches that menu — Windows
|
||||
/// draws it — but the language still does.
|
||||
/// </remarks>
|
||||
public sealed class LocalizationService : ObservableObject, ILocalizationService
|
||||
{
|
||||
/// <summary>
|
||||
/// The name WPF reports when an indexer changes. Spelt out rather than taken from
|
||||
/// <c>Binding.IndexerName</c>: that constant lives in PresentationFramework, and
|
||||
/// Core is read by the agent, which does not load WPF.
|
||||
/// </summary>
|
||||
public const string IndexerName = "Item[]";
|
||||
|
||||
private static readonly ResourceManager Resources =
|
||||
new("CursorLang.Core.Resources.Strings", typeof(LocalizationService).Assembly);
|
||||
|
||||
private CultureInfo _culture = CultureInfo.GetCultureInfo("en");
|
||||
|
||||
public string this[string key] => Resources.GetString(key, _culture) ?? key;
|
||||
|
||||
public IReadOnlyList<LanguageOption> AvailableLanguages { get; } =
|
||||
[
|
||||
new LanguageOption("en", "English"),
|
||||
new LanguageOption("ru", "Русский"),
|
||||
];
|
||||
|
||||
public string CurrentLanguage
|
||||
{
|
||||
get => _culture.TwoLetterISOLanguageName;
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(value) || value == CurrentLanguage)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_culture = CultureInfo.GetCultureInfo(value);
|
||||
CultureInfo.CurrentUICulture = _culture;
|
||||
|
||||
OnPropertyChanged(nameof(CurrentLanguage));
|
||||
|
||||
// We report a change of the indexer: that is how every binding of the
|
||||
// {Binding Localization[Key]} kind updates, that is, all the interface text
|
||||
OnPropertyChanged(IndexerName);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,95 @@
|
||||
using CursorLang.Core.Interop;
|
||||
using CursorLang.Core.Models;
|
||||
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Computes the screen point to show the popup at.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// There is nothing but arithmetic here: where the cursor is, where the caret is and
|
||||
/// what the monitor bounds are is figured out by the window itself — it has a handle
|
||||
/// of its own for that. The computation is kept apart because it is exactly the place
|
||||
/// where a sign or half a size is easy to get wrong, and this way it can be checked
|
||||
/// without a single window on screen.
|
||||
///
|
||||
/// All the values are in physical pixels: monitors have different scaling, and
|
||||
/// converting to WPF units halfway would mean rounding twice.
|
||||
/// </remarks>
|
||||
internal static class PopupLayout
|
||||
{
|
||||
/// <summary>
|
||||
/// The popup position next to the anchor point — the cursor or the caret.
|
||||
/// The cursor arrives here as a rectangle of zero size.
|
||||
/// </summary>
|
||||
internal static PopupWindowNative.Point NearAnchor(
|
||||
PopupWindowNative.Rect anchor,
|
||||
AnchorSide side,
|
||||
int offset,
|
||||
int width,
|
||||
int height)
|
||||
{
|
||||
int toLeftOf = anchor.Left - offset - width;
|
||||
int toRightOf = anchor.Right + offset;
|
||||
int above = anchor.Top - offset - height;
|
||||
int below = anchor.Bottom + offset;
|
||||
|
||||
// For the "left" and "right" sides the popup lines up with the anchor point
|
||||
int middle = anchor.Top + (((anchor.Bottom - anchor.Top) - height) / 2);
|
||||
|
||||
(int x, int y) = side switch
|
||||
{
|
||||
AnchorSide.TopLeft => (toLeftOf, above),
|
||||
AnchorSide.TopRight => (toRightOf, above),
|
||||
AnchorSide.Left => (toLeftOf, middle),
|
||||
AnchorSide.Right => (toRightOf, middle),
|
||||
AnchorSide.BottomLeft => (toLeftOf, below),
|
||||
_ => (toRightOf, below),
|
||||
};
|
||||
|
||||
return new PopupWindowNative.Point { X = x, Y = y };
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The popup position in the given corner of the monitor work area.
|
||||
/// </summary>
|
||||
internal static PopupWindowNative.Point OnScreen(
|
||||
PopupWindowNative.Rect work,
|
||||
ScreenPosition position,
|
||||
int margin,
|
||||
int width,
|
||||
int height)
|
||||
{
|
||||
int left = work.Left + margin;
|
||||
int right = work.Right - margin - width;
|
||||
int top = work.Top + margin;
|
||||
int bottom = work.Bottom - margin - height;
|
||||
int centerX = work.Left + ((work.Right - work.Left - width) / 2);
|
||||
int centerY = work.Top + ((work.Bottom - work.Top - height) / 2);
|
||||
|
||||
(int x, int y) = position switch
|
||||
{
|
||||
ScreenPosition.TopLeft => (left, top),
|
||||
ScreenPosition.Top => (centerX, top),
|
||||
ScreenPosition.TopRight => (right, top),
|
||||
ScreenPosition.BottomLeft => (left, bottom),
|
||||
ScreenPosition.Bottom => (centerX, bottom),
|
||||
ScreenPosition.BottomRight => (right, bottom),
|
||||
_ => (centerX, centerY),
|
||||
};
|
||||
|
||||
return new PopupWindowNative.Point { X = x, Y = y };
|
||||
}
|
||||
|
||||
/// <summary>A rectangle of zero size at a point — the mouse cursor as an anchor.</summary>
|
||||
internal static PopupWindowNative.Rect AsAnchor(PopupWindowNative.Point point) => new()
|
||||
{
|
||||
Left = point.X,
|
||||
Top = point.Y,
|
||||
Right = point.X,
|
||||
Bottom = point.Y,
|
||||
};
|
||||
|
||||
/// <summary>WPF units into physical pixels of a monitor with the given scale.</summary>
|
||||
internal static int ToPixels(double wpfUnits, double scale) => (int)Math.Round(wpfUnits * scale);
|
||||
}
|
||||
@@ -0,0 +1,130 @@
|
||||
using System.Security;
|
||||
using CursorLang.Core.Models;
|
||||
using Microsoft.Win32;
|
||||
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Startup for a build that is not a package: a value under the Run key.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// A package declares its startup task in the manifest and asks Windows to switch
|
||||
/// it on. A build unpacked into a folder has no manifest, so it registers itself
|
||||
/// the way desktop programs always have — under the Run key of the current user.
|
||||
/// Administrator rights are not needed for that: the key belongs to the user.
|
||||
///
|
||||
/// Windows keeps the user's own verdict apart from the entry itself. Turning the
|
||||
/// app off in Settings — Apps — Startup leaves the Run value where it is and marks
|
||||
/// it disabled under StartupApproved. The mark is obeyed here the same way a
|
||||
/// package obeys DisabledByUser: the app does not argue with the user.
|
||||
/// </remarks>
|
||||
internal sealed class RegistryStartup
|
||||
{
|
||||
private const string RunPath = @"Software\Microsoft\Windows\CurrentVersion\Run";
|
||||
|
||||
private const string ApprovedPath =
|
||||
@"Software\Microsoft\Windows\CurrentVersion\Explorer\StartupApproved\Run";
|
||||
|
||||
/// <summary>The name of the value — Windows shows it in the startup list.</summary>
|
||||
private const string ValueName = "CursorLang";
|
||||
|
||||
private readonly RegistryKey _root;
|
||||
private readonly string? _command;
|
||||
|
||||
internal RegistryStartup()
|
||||
: this(Registry.CurrentUser, GetCommand())
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>A root of the test's own, so that the real startup list is left alone.</summary>
|
||||
internal RegistryStartup(RegistryKey root, string? command)
|
||||
{
|
||||
_root = root;
|
||||
_command = command;
|
||||
}
|
||||
|
||||
internal StartupState GetState()
|
||||
{
|
||||
if (_command is null)
|
||||
{
|
||||
return StartupState.Unavailable;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
using RegistryKey? run = _root.OpenSubKey(RunPath);
|
||||
|
||||
if (run?.GetValue(ValueName) is null)
|
||||
{
|
||||
return StartupState.Disabled;
|
||||
}
|
||||
|
||||
return IsApprovedByUser() ? StartupState.Enabled : StartupState.DisabledByUser;
|
||||
}
|
||||
catch (Exception e) when (e is SecurityException or UnauthorizedAccessException or IOException)
|
||||
{
|
||||
return StartupState.Unavailable;
|
||||
}
|
||||
}
|
||||
|
||||
internal StartupState SetEnabled(bool enabled)
|
||||
{
|
||||
if (_command is null)
|
||||
{
|
||||
return StartupState.Unavailable;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
using RegistryKey run = _root.CreateSubKey(RunPath);
|
||||
|
||||
if (enabled)
|
||||
{
|
||||
// The path is written afresh every time: the app may have been moved
|
||||
run.SetValue(ValueName, _command, RegistryValueKind.String);
|
||||
}
|
||||
else
|
||||
{
|
||||
run.DeleteValue(ValueName, throwOnMissingValue: false);
|
||||
}
|
||||
}
|
||||
catch (Exception e) when (e is SecurityException or UnauthorizedAccessException or IOException)
|
||||
{
|
||||
return StartupState.Unavailable;
|
||||
}
|
||||
|
||||
// The answer is read back rather than assumed: an entry the user has
|
||||
// banned stays banned no matter what was just written next to it
|
||||
return GetState();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether the user has left the entry alone. The verdict is a blob whose
|
||||
/// lowest bit of the first byte stands for the ban; no value means untouched.
|
||||
/// </summary>
|
||||
private bool IsApprovedByUser()
|
||||
{
|
||||
using RegistryKey? approved = _root.OpenSubKey(ApprovedPath);
|
||||
|
||||
return approved?.GetValue(ValueName) is not byte[] { Length: > 0 } verdict
|
||||
|| (verdict[0] & 1) == 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// What Windows is to run. <c>null</c> — the agent is not where it should be, and
|
||||
/// there is nothing to write down.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The agent by name rather than <c>Environment.ProcessPath</c>: this setting is
|
||||
/// switched from the settings window, and its own path would put the wrong process
|
||||
/// into the startup list — one that shows a window and exits.
|
||||
///
|
||||
/// The argument is how the agent recognises a launch of this kind and goes straight
|
||||
/// to the tray without the settings window: see <see cref="StartupLaunch"/>. The
|
||||
/// user starting the application themselves passes no such thing and gets the window.
|
||||
/// </remarks>
|
||||
internal static string? GetCommand() =>
|
||||
AgentExecutable.AgentPath is { Length: > 0 } path
|
||||
? $"\"{path}\" {StartupLaunch.Argument}"
|
||||
: null;
|
||||
}
|
||||
@@ -0,0 +1,249 @@
|
||||
using System.ComponentModel;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
using CursorLang.Core.Interop;
|
||||
using CursorLang.Core.Models;
|
||||
using CursorLang.Core.Threading;
|
||||
using Windows.Storage;
|
||||
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Keeps the settings in the settings.json file.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The file is the whole of the connection between the two processes, and they use it
|
||||
/// from opposite ends. The settings window calls <see cref="TrackChanges"/> and is the
|
||||
/// only writer; the agent only ever reads, and re-reads when the window tells it to.
|
||||
/// A second writer would mean two processes racing for one file and an edit going missing.
|
||||
///
|
||||
/// The location depends on how the application is installed. A package from the Store
|
||||
/// keeps its settings in a folder of its own: Windows removes it together with the
|
||||
/// application, and after the removal nothing superfluous is left in the system — that
|
||||
/// is what Store applications are expected to do. A separately installed application
|
||||
/// keeps its settings in %APPDATA%, as before.
|
||||
///
|
||||
/// Settings left over from a separately installed application are picked up by the
|
||||
/// package on the first launch and moved over. The original file stays where it is:
|
||||
/// both versions can be installed side by side, and the application has no right to
|
||||
/// delete settings that are not its own.
|
||||
/// </remarks>
|
||||
public sealed class SettingsService : IDisposable
|
||||
{
|
||||
private static readonly JsonSerializerOptions SerializerOptions = new()
|
||||
{
|
||||
WriteIndented = true,
|
||||
Converters = { new ColorJsonConverter(), new JsonStringEnumConverter() },
|
||||
};
|
||||
|
||||
private const string FileName = "settings.json";
|
||||
|
||||
// Sliders change their values continuously, so writing to disk
|
||||
// is postponed until there is a pause in the changes
|
||||
private static readonly TimeSpan SaveDelay = TimeSpan.FromMilliseconds(500);
|
||||
|
||||
private readonly string _filePath;
|
||||
private readonly string _inheritedFilePath;
|
||||
private readonly MessageTimer _saveTimer;
|
||||
|
||||
private AppSettings? _settings;
|
||||
private bool _isTrackingChanges;
|
||||
|
||||
public SettingsService()
|
||||
: this(
|
||||
Path.Combine(GetSettingsFolder(), FileName),
|
||||
Path.Combine(GetSeparateInstallFolder(), FileName),
|
||||
SaveDelay)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the storage locations and the save delay explicitly — thereby making it
|
||||
/// possible to check the work with the file without touching the settings of the
|
||||
/// user themselves.
|
||||
/// </summary>
|
||||
internal SettingsService(string filePath, string inheritedFilePath, TimeSpan saveDelay)
|
||||
{
|
||||
_filePath = filePath;
|
||||
_inheritedFilePath = inheritedFilePath;
|
||||
|
||||
_saveTimer = new MessageTimer { Interval = saveDelay };
|
||||
_saveTimer.Tick += OnSaveTimerTick;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads the settings from disk or returns the default values.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Asking twice hands out the same instance rather than reading again. Everything
|
||||
/// binds to what this returns — the window, the popup, the hook — and a second
|
||||
/// instance would mean one of them editing settings nobody else can see.
|
||||
/// </remarks>
|
||||
public AppSettings Load() => _settings ??= ReadOrInherit();
|
||||
|
||||
private AppSettings ReadOrInherit()
|
||||
{
|
||||
AppSettings? stored = ReadFile(_filePath);
|
||||
|
||||
// There is no file of our own — the application may well have been configured
|
||||
// before the move to a package. Taking the settings from there beats starting
|
||||
// from a blank slate
|
||||
bool inherited = stored is null && _filePath != _inheritedFilePath;
|
||||
if (inherited)
|
||||
{
|
||||
stored = ReadFile(_inheritedFilePath);
|
||||
inherited = stored is not null;
|
||||
}
|
||||
|
||||
_settings = stored ?? CreateDefault();
|
||||
|
||||
// Moved settings are fixed in the new place right away rather than on the
|
||||
// first edit: otherwise the application would read someone else's file every
|
||||
// time until then
|
||||
if (inherited)
|
||||
{
|
||||
Save();
|
||||
}
|
||||
|
||||
return _settings;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Starts saving every change, after a pause. For the settings window: it is the
|
||||
/// only process allowed to write.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Reads the file if that has not happened yet. The settings window asks in exactly
|
||||
/// that order — its container hands out this service first and the settings only
|
||||
/// when something needs them — and a version of this that quietly did nothing
|
||||
/// before the first read left the window saving nothing at all.
|
||||
/// </remarks>
|
||||
public void TrackChanges()
|
||||
{
|
||||
if (_isTrackingChanges)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Load().PropertyChanged += OnSettingsChanged;
|
||||
_isTrackingChanges = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Re-reads the file. For the agent, when the settings window says it has written.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// There is nothing to wait for and nothing to debounce: the window writes the file
|
||||
/// whole and moves it into place in one step, and only then says so. Nobody else
|
||||
/// writes it — the agent does not watch the file, and an edit made behind the
|
||||
/// application's back is not a case it is built for.
|
||||
/// </remarks>
|
||||
public void Reload()
|
||||
{
|
||||
if (_settings is not null && ReadFile(_filePath) is { } fresh)
|
||||
{
|
||||
_settings.CopyFrom(fresh);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes the settings and tells the agent to pick them up.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The file is written beside its destination and moved onto it, which on one
|
||||
/// volume is a single step. That way the agent, which is told to re-read the moment
|
||||
/// this returns, never meets a half-written file.
|
||||
/// </remarks>
|
||||
public void Save()
|
||||
{
|
||||
if (_settings is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_saveTimer.Stop();
|
||||
|
||||
try
|
||||
{
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(_filePath)!);
|
||||
|
||||
string temporary = _filePath + ".tmp";
|
||||
File.WriteAllText(temporary, JsonSerializer.Serialize(_settings, SerializerOptions));
|
||||
File.Move(temporary, _filePath, overwrite: true);
|
||||
}
|
||||
catch (Exception e) when (e is IOException or UnauthorizedAccessException)
|
||||
{
|
||||
// The settings are not the kind of thing worth bringing the application down for
|
||||
return;
|
||||
}
|
||||
|
||||
SettingsSignal.NotifyAgent();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_saveTimer.Tick -= OnSaveTimerTick;
|
||||
_saveTimer.Dispose();
|
||||
|
||||
if (_settings is not null && _isTrackingChanges)
|
||||
{
|
||||
_settings.PropertyChanged -= OnSettingsChanged;
|
||||
_isTrackingChanges = false;
|
||||
Save();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The folder the application writes its settings to.
|
||||
/// </summary>
|
||||
private static string GetSettingsFolder()
|
||||
{
|
||||
if (!PackageIdentityNative.IsPackaged)
|
||||
{
|
||||
return GetSeparateInstallFolder();
|
||||
}
|
||||
|
||||
// A package has a data folder of its own, which Windows creates and removes
|
||||
// itself. The application name is not appended to it: the folder belongs to it alone anyway
|
||||
return ApplicationData.Current.LocalFolder.Path;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The settings folder of a separately installed application — the same source
|
||||
/// the package inherits the settings from on the first launch.
|
||||
/// </summary>
|
||||
private static string GetSeparateInstallFolder() => Path.Combine(
|
||||
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData),
|
||||
"CursorLang");
|
||||
|
||||
private static AppSettings? ReadFile(string path)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!File.Exists(path))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return JsonSerializer.Deserialize<AppSettings>(File.ReadAllText(path), SerializerOptions);
|
||||
}
|
||||
catch (Exception e) when (e is IOException or UnauthorizedAccessException or JsonException)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private static AppSettings CreateDefault()
|
||||
{
|
||||
string uiLanguage = System.Globalization.CultureInfo.CurrentUICulture.TwoLetterISOLanguageName;
|
||||
return new AppSettings { Language = uiLanguage == "ru" ? "ru" : "en" };
|
||||
}
|
||||
|
||||
private void OnSettingsChanged(object? sender, PropertyChangedEventArgs e)
|
||||
{
|
||||
_saveTimer.Stop();
|
||||
_saveTimer.Start();
|
||||
}
|
||||
|
||||
private void OnSaveTimerTick(object? sender, EventArgs e) => Save();
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Tells the agent that settings.json has changed.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The message carries nothing but the fact. The temptation to send the changed values
|
||||
/// along has to be resisted: the file would stop being the only source of truth, and
|
||||
/// the two would part company the first time somebody edits it by hand. Nothing else
|
||||
/// tells the agent — it does not watch the file — so a message that goes missing means
|
||||
/// settings it does not pick up until it is restarted.
|
||||
///
|
||||
/// Order is what makes it safe. The settings window writes the file whole, moves it
|
||||
/// into place in one step and only then signals, so by the time the agent reads there
|
||||
/// is nothing half-written to read.
|
||||
///
|
||||
/// A registered message rather than <c>WM_APP + n</c>: the identifier is unique across
|
||||
/// the system, so it cannot be confused with anything else that finds its way to that
|
||||
/// window.
|
||||
/// </remarks>
|
||||
internal static class SettingsSignal
|
||||
{
|
||||
/// <summary>The window class the agent registers for its hidden window.</summary>
|
||||
internal const string AgentWindowClass = "CursorLang.Agent.Window";
|
||||
|
||||
/// <summary>The message both sides agree on.</summary>
|
||||
internal static uint Message { get; } = RegisterWindowMessage("CursorLang.SettingsChanged");
|
||||
|
||||
/// <summary>
|
||||
/// Wakes the agent, if one is running in this session. Silence is a normal
|
||||
/// answer: the settings window is perfectly usable with no agent behind it.
|
||||
/// </summary>
|
||||
internal static void NotifyAgent()
|
||||
{
|
||||
IntPtr agent = FindWindow(AgentWindowClass, null);
|
||||
if (agent != IntPtr.Zero)
|
||||
{
|
||||
PostMessage(agent, Message, IntPtr.Zero, IntPtr.Zero);
|
||||
}
|
||||
}
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Unicode, EntryPoint = "RegisterWindowMessageW")]
|
||||
private static extern uint RegisterWindowMessage(string lpString);
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Unicode, EntryPoint = "FindWindowW")]
|
||||
private static extern IntPtr FindWindow(string lpClassName, string? lpWindowName);
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Unicode, EntryPoint = "PostMessageW")]
|
||||
private static extern bool PostMessage(IntPtr hWnd, uint message, IntPtr wParam, IntPtr lParam);
|
||||
}
|
||||
@@ -0,0 +1,139 @@
|
||||
using CursorLang.Core.Interop;
|
||||
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Lets only one instance of the application run: a second launch does not bring up
|
||||
/// a second window but shows the window of the one already running.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The kernel object names are left without the Global prefix, that is, they live in
|
||||
/// the session namespace. A single instance for the whole machine would make for an
|
||||
/// odd picture with fast user switching: the second user would be left without the
|
||||
/// application, and showing them the window of the first one is impossible anyway —
|
||||
/// windows belong to a session.
|
||||
///
|
||||
/// Two processes use this now, and each guards its own slot: the agent so that one
|
||||
/// background process runs, the settings window so that a second "Settings" from the
|
||||
/// tray raises the window already open instead of a second one. Hence the name part.
|
||||
/// </remarks>
|
||||
public sealed class SingleInstanceGate : IDisposable
|
||||
{
|
||||
/// <summary>The agent's slot — one background process per session.</summary>
|
||||
public const string AgentName = ".Agent";
|
||||
|
||||
/// <summary>The settings window's slot — one window per session.</summary>
|
||||
public const string SettingsName = ".Settings";
|
||||
|
||||
private const string MutexName = "CursorLang.SingleInstance";
|
||||
private const string ActivationEventName = "CursorLang.ActivationRequest";
|
||||
|
||||
private readonly string _mutexName;
|
||||
private readonly string _activationEventName;
|
||||
|
||||
private Mutex? _mutex;
|
||||
private EventWaitHandle? _activationRequest;
|
||||
private RegisteredWaitHandle? _activationWait;
|
||||
private bool _isOwner;
|
||||
|
||||
/// <summary>
|
||||
/// Takes a named slot. The name tells the agent's slot from the settings window's,
|
||||
/// and the tests use one of their own: otherwise they would share a slot with the
|
||||
/// running application and get in its way.
|
||||
/// </summary>
|
||||
public SingleInstanceGate(string nameSuffix)
|
||||
{
|
||||
_mutexName = MutexName + nameSuffix;
|
||||
_activationEventName = ActivationEventName + nameSuffix;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Another launch asks for the window to be shown.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Raised on a thread pool thread, wherever the wait happened to be answered. The
|
||||
/// two hosts get back to their own thread differently — one through the dispatcher,
|
||||
/// one by posting to its window — so neither is assumed here.
|
||||
/// </remarks>
|
||||
public event EventHandler? ActivationRequested;
|
||||
|
||||
/// <summary>
|
||||
/// Takes the single-instance slot. When the application is already running, asks
|
||||
/// it to show itself and returns <c>false</c> — the caller is left to exit.
|
||||
/// </summary>
|
||||
public bool TryAcquire() => TryAcquire(showRunningInstance: true);
|
||||
|
||||
/// <summary>
|
||||
/// The same, with a say in what is to happen to the application already running.
|
||||
/// </summary>
|
||||
/// <param name="showRunningInstance">
|
||||
/// Whether the running application is to be brought up. A launch by Windows
|
||||
/// itself passes <c>false</c>: it was not asked for a window, and the
|
||||
/// application already in the tray is answer enough.
|
||||
/// </param>
|
||||
public bool TryAcquire(bool showRunningInstance)
|
||||
{
|
||||
_mutex = new Mutex(initiallyOwned: false, _mutexName);
|
||||
|
||||
try
|
||||
{
|
||||
_isOwner = _mutex.WaitOne(TimeSpan.Zero, exitContext: false);
|
||||
}
|
||||
catch (AbandonedMutexException)
|
||||
{
|
||||
// The previous instance crashed and did not release the mutex.
|
||||
// It has no owner now, which means the slot is free
|
||||
_isOwner = true;
|
||||
}
|
||||
|
||||
// The event is opened by both instances: the first one to wait for a request,
|
||||
// the second one to make it. Which of them creates the object depends on who
|
||||
// came first and does not affect the work
|
||||
_activationRequest = new EventWaitHandle(false, EventResetMode.AutoReset, _activationEventName);
|
||||
|
||||
if (!_isOwner)
|
||||
{
|
||||
if (showRunningInstance)
|
||||
{
|
||||
ForegroundPermissionNative.GrantToAnyProcess();
|
||||
_activationRequest.Set();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// The wait is handed over to the thread pool: there is no reason to hold a
|
||||
// thread of our own for it, and the request may never come
|
||||
_activationWait = ThreadPool.RegisterWaitForSingleObject(
|
||||
_activationRequest,
|
||||
OnActivationSignalled,
|
||||
state: null,
|
||||
Timeout.Infinite,
|
||||
executeOnlyOnce: false);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_activationWait?.Unregister(null);
|
||||
_activationWait = null;
|
||||
|
||||
_activationRequest?.Dispose();
|
||||
_activationRequest = null;
|
||||
|
||||
// The mutex is released by the same thread that took it: both happen
|
||||
// on the user interface thread
|
||||
if (_isOwner)
|
||||
{
|
||||
_mutex?.ReleaseMutex();
|
||||
_isOwner = false;
|
||||
}
|
||||
|
||||
_mutex?.Dispose();
|
||||
_mutex = null;
|
||||
}
|
||||
|
||||
private void OnActivationSignalled(object? state, bool timedOut) =>
|
||||
ActivationRequested?.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
using System.Runtime.InteropServices;
|
||||
using CursorLang.Core.Interop;
|
||||
using Windows.ApplicationModel;
|
||||
using Windows.ApplicationModel.Activation;
|
||||
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Whether Windows started the application by itself.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// A launch of its own accord ends up in the tray without a window: the user asked
|
||||
/// for the application to be there when they sign in, not for a window to greet them
|
||||
/// every morning. A launch by the user is another matter — the window is what they
|
||||
/// clicked for.
|
||||
///
|
||||
/// The two builds tell the launches apart differently. A build in a folder is
|
||||
/// started from the registry, and the command written there carries an argument of
|
||||
/// its own — see <see cref="RegistryStartup"/>. A package has no say in its command
|
||||
/// line, and Windows is asked about the activation instead.
|
||||
/// </remarks>
|
||||
internal static class StartupLaunch
|
||||
{
|
||||
/// <summary>What the registry entry adds to the path of the application.</summary>
|
||||
internal const string Argument = "--startup";
|
||||
|
||||
/// <summary>Whether this launch is the doing of Windows rather than of the user.</summary>
|
||||
internal static bool IsAutomatic(IReadOnlyList<string> arguments) =>
|
||||
HasArgument(arguments) || IsStartupActivation();
|
||||
|
||||
/// <summary>The command line says the launch comes from the startup entry.</summary>
|
||||
internal static bool HasArgument(IReadOnlyList<string> arguments) =>
|
||||
arguments.Any(argument => string.Equals(argument, Argument, StringComparison.OrdinalIgnoreCase));
|
||||
|
||||
private static bool IsStartupActivation()
|
||||
{
|
||||
if (!PackageIdentityNative.IsPackaged)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
return AppInstance.GetActivatedEventArgs() is { Kind: ActivationKind.StartupTask };
|
||||
}
|
||||
catch (Exception e) when (e is COMException or InvalidOperationException or NotSupportedException)
|
||||
{
|
||||
// Windows has nothing to say about the activation. A window shown when it
|
||||
// was not asked for is a smaller mishap than an application that hides
|
||||
// when the user has just started it
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,85 @@
|
||||
using System.Runtime.InteropServices;
|
||||
using CursorLang.Core.Interop;
|
||||
using CursorLang.Core.Models;
|
||||
using Windows.ApplicationModel;
|
||||
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Startup, arranged by whatever means the current build has.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Startup used to be a scheduled task with the highest rights — otherwise an app
|
||||
/// that wanted administrator rights would not start from the startup folder. The
|
||||
/// app needs no such rights any more, and the two ways left are simpler.
|
||||
///
|
||||
/// A package declares the task in its manifest, and Windows lists it for the user
|
||||
/// next to the rest under Settings — Apps — Startup. Turned off there, it can no
|
||||
/// longer be turned back on by the app. Outside a package the same setting is kept
|
||||
/// in the registry: see <see cref="RegistryStartup"/>.
|
||||
/// </remarks>
|
||||
public sealed class StartupService : IStartupService
|
||||
{
|
||||
/// <summary>Matches TaskId in the package manifest.</summary>
|
||||
private const string TaskId = "CursorLangStartup";
|
||||
|
||||
private readonly RegistryStartup _registry = new();
|
||||
|
||||
public async Task<StartupState> GetStateAsync()
|
||||
{
|
||||
if (!PackageIdentityNative.IsPackaged)
|
||||
{
|
||||
return _registry.GetState();
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
StartupTask task = await StartupTask.GetAsync(TaskId);
|
||||
return Translate(task.State);
|
||||
}
|
||||
catch (Exception e) when (e is COMException or ArgumentException or InvalidOperationException)
|
||||
{
|
||||
// No task by that name in the manifest: that happens to a package put
|
||||
// together by hand. The setting simply will not show
|
||||
return StartupState.Unavailable;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task<StartupState> SetEnabledAsync(bool enabled)
|
||||
{
|
||||
if (!PackageIdentityNative.IsPackaged)
|
||||
{
|
||||
return _registry.SetEnabled(enabled);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
StartupTask task = await StartupTask.GetAsync(TaskId);
|
||||
|
||||
if (!enabled)
|
||||
{
|
||||
task.Disable();
|
||||
return Translate(task.State);
|
||||
}
|
||||
|
||||
// Windows answers with a state rather than with success: once the user
|
||||
// has forbidden startup, the ban stays
|
||||
return Translate(await task.RequestEnableAsync());
|
||||
}
|
||||
catch (Exception e) when (e is COMException or ArgumentException or InvalidOperationException)
|
||||
{
|
||||
return StartupState.Unavailable;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>The state of a Windows task in the app's own terms.</summary>
|
||||
internal static StartupState Translate(StartupTaskState state) => state switch
|
||||
{
|
||||
StartupTaskState.Enabled => StartupState.Enabled,
|
||||
StartupTaskState.EnabledByPolicy => StartupState.EnabledByPolicy,
|
||||
StartupTaskState.Disabled => StartupState.Disabled,
|
||||
StartupTaskState.DisabledByUser => StartupState.DisabledByUser,
|
||||
StartupTaskState.DisabledByPolicy => StartupState.DisabledByPolicy,
|
||||
_ => StartupState.Unavailable,
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Where the application learns about new versions from.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// These settings belong to the build rather than to the user: the repository is
|
||||
/// chosen by whoever releases the application, and these values have no business
|
||||
/// being in <c>settings.json</c>. The defaults point at the repository the
|
||||
/// application is built from.
|
||||
/// </remarks>
|
||||
public sealed class UpdateOptions
|
||||
{
|
||||
/// <summary>
|
||||
/// The address of the Gitea server. Its API lives on the same host as the
|
||||
/// repository pages, so this is the same address the repository is opened at
|
||||
/// in a browser.
|
||||
/// </summary>
|
||||
public Uri ServiceUri { get; init; } = new("https://git.alrakis.kz/");
|
||||
|
||||
/// <summary>The project: <c>owner/repository</c>.</summary>
|
||||
public string Project { get; init; } = "alrakis/cursor-lang";
|
||||
|
||||
/// <summary>How often the application checks the releases on its own.</summary>
|
||||
public TimeSpan CheckInterval { get; init; } = TimeSpan.FromDays(1);
|
||||
|
||||
/// <summary>
|
||||
/// An access token for a private repository.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Taken from an environment variable rather than from a file in the repository:
|
||||
/// a secret that gets into a build gets to everyone who received it as well.
|
||||
/// A public repository needs no token at all.
|
||||
/// </remarks>
|
||||
public string? AccessToken { get; init; } =
|
||||
Environment.GetEnvironmentVariable("CURSORLANG_UPDATE_TOKEN");
|
||||
}
|
||||
@@ -0,0 +1,224 @@
|
||||
using System.Diagnostics;
|
||||
using System.Net.Http.Headers;
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
using CursorLang.Core.Interop;
|
||||
using CursorLang.Core.Models;
|
||||
using Windows.ApplicationModel;
|
||||
|
||||
namespace CursorLang.Core.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Learns about new versions from the repository and hands the downloaded package
|
||||
/// over to the installer.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The package is installed by the Windows app installer, not by the application on
|
||||
/// its own. Through <c>PackageManager</c> the update would go without a single
|
||||
/// window, but then the application would have to explain both an untrusted signature
|
||||
/// and a policy ban to the user itself — the installer already knows how to do all
|
||||
/// that and shows the package publisher before the installation, not after.
|
||||
/// </remarks>
|
||||
public sealed class UpdateService : IUpdateService, IDisposable
|
||||
{
|
||||
/// <summary>The package is large and the network can be slow: the buffer is taken with room to spare.</summary>
|
||||
private const int BufferSize = 81920;
|
||||
|
||||
/// <summary>The version of the running application — it does not change while it runs.</summary>
|
||||
private static readonly Version Current = DetectCurrentVersion();
|
||||
|
||||
private readonly IReleaseFeed _feed;
|
||||
private readonly HttpClient _client;
|
||||
private readonly bool _ownsClient;
|
||||
private readonly string _downloadFolder;
|
||||
|
||||
public UpdateService(UpdateOptions options)
|
||||
{
|
||||
_client = CreateClient();
|
||||
_ownsClient = true;
|
||||
_downloadFolder = Path.Combine(Path.GetTempPath(), "CursorLang");
|
||||
_feed = new GiteaReleaseFeed(_client, options);
|
||||
|
||||
CurrentVersion = Current;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Takes the releases, the network and the version explicitly: in tests they are
|
||||
/// not provided by Windows.
|
||||
/// </summary>
|
||||
internal UpdateService(IReleaseFeed feed, HttpClient client, Version current, string downloadFolder)
|
||||
{
|
||||
_feed = feed;
|
||||
_client = client;
|
||||
_ownsClient = false;
|
||||
_downloadFolder = downloadFolder;
|
||||
|
||||
CurrentVersion = current;
|
||||
}
|
||||
|
||||
public bool IsSupported { get; } = DetectSupport();
|
||||
|
||||
public Version CurrentVersion { get; }
|
||||
|
||||
public async Task<ReleaseInfo?> CheckAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
ReleaseInfo? release = await _feed.GetLatestAsync(cancellationToken);
|
||||
return release is not null && release.Version > CurrentVersion ? release : null;
|
||||
}
|
||||
|
||||
public async Task<string> DownloadAsync(
|
||||
ReleaseInfo release,
|
||||
IProgress<double>? progress,
|
||||
CancellationToken cancellationToken)
|
||||
{
|
||||
string path = Path.Combine(_downloadFolder, BuildFileName(release));
|
||||
string partial = path + ".part";
|
||||
|
||||
Directory.CreateDirectory(_downloadFolder);
|
||||
RemoveLeftovers(path);
|
||||
|
||||
using var request = new HttpRequestMessage(HttpMethod.Get, release.Package.Url);
|
||||
_feed.Authorize(request);
|
||||
|
||||
using HttpResponseMessage response = await _client.SendAsync(
|
||||
request, HttpCompletionOption.ResponseHeadersRead, cancellationToken);
|
||||
response.EnsureSuccessStatusCode();
|
||||
|
||||
long total = response.Content.Headers.ContentLength ?? release.Package.Size;
|
||||
|
||||
await using (Stream source = await response.Content.ReadAsStreamAsync(cancellationToken))
|
||||
await using (FileStream target = File.Create(partial))
|
||||
{
|
||||
byte[] buffer = new byte[BufferSize];
|
||||
long copied = 0;
|
||||
int reported = -1;
|
||||
int read;
|
||||
|
||||
while ((read = await source.ReadAsync(buffer, cancellationToken)) > 0)
|
||||
{
|
||||
await target.WriteAsync(buffer.AsMemory(0, read), cancellationToken);
|
||||
copied += read;
|
||||
|
||||
if (total <= 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// The progress bar cannot tell fractions of a percent apart, and
|
||||
// redrawing on every chunk read would cost more than the download itself
|
||||
int percent = (int)(copied * 100 / total);
|
||||
if (percent != reported)
|
||||
{
|
||||
reported = percent;
|
||||
progress?.Report(percent / 100d);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// A file becomes ready only once downloaded in full: an interrupted download
|
||||
// must not stay on disk under the package name
|
||||
File.Move(partial, path, overwrite: true);
|
||||
return path;
|
||||
}
|
||||
|
||||
public void Install(string packagePath) =>
|
||||
Process.Start(new ProcessStartInfo(packagePath) { UseShellExecute = true })?.Dispose();
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_ownsClient)
|
||||
{
|
||||
_client.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private static HttpClient CreateClient()
|
||||
{
|
||||
// The check and the download have different deadlines: seconds are enough for
|
||||
// the first one, while the second one takes minutes on a slow network. So the
|
||||
// client has no shared timeout, and every operation allots time for itself
|
||||
var handler = new SocketsHttpHandler { ConnectTimeout = TimeSpan.FromSeconds(15) };
|
||||
var client = new HttpClient(handler) { Timeout = Timeout.InfiniteTimeSpan };
|
||||
|
||||
// The User-Agent shows who came: a request without one may well be taken
|
||||
// for a robot and rejected by the server
|
||||
client.DefaultRequestHeaders.UserAgent.Add(new ProductInfoHeaderValue("CursorLang", Current.ToString()));
|
||||
|
||||
return client;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether to check for updates at all: a package from the Store gets them from the Store.
|
||||
/// </summary>
|
||||
private static bool DetectSupport()
|
||||
{
|
||||
if (!PackageIdentityNative.IsPackaged)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
return Package.Current.SignatureKind != PackageSignatureKind.Store;
|
||||
}
|
||||
catch (Exception e) when (e is COMException or InvalidOperationException)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
private static Version DetectCurrentVersion()
|
||||
{
|
||||
if (PackageIdentityNative.IsPackaged)
|
||||
{
|
||||
try
|
||||
{
|
||||
// A package has a version of its own — the one from the manifest. That
|
||||
// is also the one in the release tag, while the assembly version may differ
|
||||
PackageVersion version = Package.Current.Id.Version;
|
||||
return new Version(version.Major, version.Minor, version.Build, version.Revision);
|
||||
}
|
||||
catch (Exception e) when (e is COMException or InvalidOperationException)
|
||||
{
|
||||
// The package was built without a version in the manifest — the assembly version is left
|
||||
}
|
||||
}
|
||||
|
||||
return Assembly.GetEntryAssembly()?.GetName().Version ?? new Version(0, 0, 0, 0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The file name on disk. Only the extension is taken from the hosting response:
|
||||
/// the name itself comes from the outside, and a file is created with it.
|
||||
/// </summary>
|
||||
private static string BuildFileName(ReleaseInfo release)
|
||||
{
|
||||
string extension = release.Package.FileName.EndsWith(".msixbundle", StringComparison.OrdinalIgnoreCase)
|
||||
? ".msixbundle"
|
||||
: ".msix";
|
||||
|
||||
return $"CursorLang-{release.Version}{extension}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes packages downloaded earlier: they take up a noticeable amount of
|
||||
/// space and are needed only until the installation.
|
||||
/// </summary>
|
||||
private void RemoveLeftovers(string keep)
|
||||
{
|
||||
try
|
||||
{
|
||||
foreach (string file in Directory.EnumerateFiles(_downloadFolder))
|
||||
{
|
||||
if (!string.Equals(file, keep, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
File.Delete(file);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e) when (e is IOException or UnauthorizedAccessException)
|
||||
{
|
||||
// The file is held by another installer — that does not get in the way of the update
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user