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@@ -68,42 +68,42 @@ internal sealed class NativePopupWindow : NativeWindow, ILayoutPopupWindow
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return;
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}
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bool atFixedPoint = _settings.PlacementMode == PopupPlacementMode.FixedPoint;
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PopupWindowNative.Rect? anchor = TryGetAnchor();
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PopupModeSettings mode = ModeFor(anchor);
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PopupWindowNative.Rect work = default;
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PopupWindowNative.Rect anchor = default;
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double scale;
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if (atFixedPoint)
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if (anchor is { } at)
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{
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(work, scale) = PopupWindowNative.GetActiveMonitorWorkArea();
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scale = PopupWindowNative.GetScaleAt(new PopupWindowNative.Point { X = at.Left, Y = at.Top });
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}
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else
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{
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anchor = GetAnchor();
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scale = PopupWindowNative.GetScaleAt(new PopupWindowNative.Point { X = anchor.Left, Y = anchor.Top });
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(work, scale) = PopupWindowNative.GetActiveMonitorWorkArea();
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}
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EnsureFont(scale);
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EnsureFont(mode, scale);
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Size measured = MeasureText(text);
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int width = measured.Width + (2 * PopupLayout.ToPixels(PaddingX, scale));
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int height = measured.Height + (2 * PopupLayout.ToPixels(PaddingY, scale));
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PopupWindowNative.Point position = atFixedPoint
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? PopupLayout.OnScreen(
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work,
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_settings.FixedPoint.Position,
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PopupLayout.ToPixels(_settings.FixedPoint.Offset, scale),
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PopupWindowNative.Point position = anchor is { } near
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? PopupLayout.NearAnchor(
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near,
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SideForMode(),
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PopupLayout.ToPixels(mode.Offset, scale),
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width,
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height)
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: PopupLayout.NearAnchor(
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anchor,
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SideForMode(),
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PopupLayout.ToPixels(_settings.Current.Offset, scale),
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: PopupLayout.OnScreen(
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work,
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_settings.FixedPoint.Position,
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PopupLayout.ToPixels(mode.Offset, scale),
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width,
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height);
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if (!Draw(text, position, width, height, PopupLayout.ToPixels(CornerRadius, scale)))
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if (!Draw(mode, text, position, width, height, PopupLayout.ToPixels(CornerRadius, scale)))
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{
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return;
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}
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@@ -139,7 +139,8 @@ internal sealed class NativePopupWindow : NativeWindow, ILayoutPopupWindow
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/// kilobytes for the length of one call, the popup is shown rarely, and a cached one
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/// would have to be rebuilt on every change of size, colour or scale anyway.
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/// </remarks>
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private bool Draw(string text, PopupWindowNative.Point at, int width, int height, int radius)
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private bool Draw(
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PopupModeSettings mode, string text, PopupWindowNative.Point at, int width, int height, int radius)
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{
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IntPtr screen = GdiNative.GetDC(IntPtr.Zero);
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if (screen == IntPtr.Zero)
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@@ -166,8 +167,8 @@ internal sealed class NativePopupWindow : NativeWindow, ILayoutPopupWindow
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GdiNative.SelectObject(memory, surface);
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Fill(bits, width, height);
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DrawText(memory, text, width, height);
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Fill(mode, bits, width, height);
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DrawText(mode, memory, text, width, height);
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// GDI writes nothing into the alpha channel, so the letters it just drew are
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// sitting at zero alpha and would come out invisible. The inside of the
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@@ -178,7 +179,7 @@ internal sealed class NativePopupWindow : NativeWindow, ILayoutPopupWindow
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RoundTheCorners(bits, width, height, radius);
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var size = new WindowNative.Size { Width = width, Height = height };
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var alpha = (byte)Math.Clamp(Math.Round(_settings.Current.Opacity * 255), 0, 255);
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var alpha = (byte)Math.Clamp(Math.Round(mode.Opacity * 255), 0, 255);
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return WindowNative.SetContent(Handle, at, size, memory, alpha);
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}
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@@ -200,9 +201,9 @@ internal sealed class NativePopupWindow : NativeWindow, ILayoutPopupWindow
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}
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}
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private void Fill(IntPtr bits, int width, int height)
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private static void Fill(PopupModeSettings mode, IntPtr bits, int width, int height)
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{
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Color background = _settings.Current.BackgroundColor;
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Color background = mode.BackgroundColor;
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// Straight into the bitmap rather than through a brush: the pixels have to be
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// written anyway to carry an alpha channel GDI would not touch
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@@ -216,7 +217,8 @@ internal sealed class NativePopupWindow : NativeWindow, ILayoutPopupWindow
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}
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}
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private void DrawText(IntPtr deviceContext, string text, int width, int height)
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private void DrawText(
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PopupModeSettings mode, IntPtr deviceContext, string text, int width, int height)
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{
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if (_font == IntPtr.Zero || text.Length == 0)
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{
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@@ -227,7 +229,7 @@ internal sealed class NativePopupWindow : NativeWindow, ILayoutPopupWindow
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IntPtr previousFont = GdiNative.SelectObject(deviceContext, _font);
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GdiNative.SetBkMode(deviceContext, GdiNative.TRANSPARENT);
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GdiNative.SetTextColor(deviceContext, GdiNative.ToColorRef(_settings.Current.ForegroundColor));
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GdiNative.SetTextColor(deviceContext, GdiNative.ToColorRef(mode.ForegroundColor));
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GdiNative.DrawText(deviceContext, text, text.Length, ref bounds,
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GdiNative.DT_SINGLELINE | GdiNative.DT_CENTER | GdiNative.DT_VCENTER |
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@@ -329,18 +331,40 @@ internal sealed class NativePopupWindow : NativeWindow, ILayoutPopupWindow
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return (int)((alpha << 24) | (red << 16) | (green << 8) | blue);
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}
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// The anchor point: the caret in the input field or the mouse cursor. The cursor
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// is a rectangle of zero size, so the corner computation is shared by both
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private PopupWindowNative.Rect GetAnchor()
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/// <summary>
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/// What the popup is placed next to, or <c>null</c> when there is nothing: the fixed
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/// point mode, and the caret mode where the application reports no caret.
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/// </summary>
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/// <remarks>
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/// The cursor is a rectangle of zero size, so the corner arithmetic is shared by it
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/// and the caret.
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/// </remarks>
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private PopupWindowNative.Rect? TryGetAnchor() => _settings.PlacementMode switch
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{
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if (_settings.PlacementMode == PopupPlacementMode.AtCaret &&
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CaretNative.TryGetCaretRect() is { } caret)
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{
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return caret;
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}
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PopupPlacementMode.FixedPoint => null,
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PopupPlacementMode.AtCaret => CaretNative.TryGetCaretRect(),
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_ => PopupLayout.AsAnchor(PopupWindowNative.GetCursorPosition()),
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};
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return PopupLayout.AsAnchor(PopupWindowNative.GetCursorPosition());
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}
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/// <summary>
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/// The settings the popup is shown with: those of the mode chosen, or those of the
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/// fixed point when there is no anchor to stand next to.
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/// </summary>
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/// <remarks>
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/// The caret mode falls back to the fixed point rather than to the mouse cursor:
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/// the cursor is wherever it was last left — off to a side, on another monitor, or
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/// over the very text being typed — and a popup that lands there while the eyes are
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/// on the caret is one that is looked for and not found. The fixed point is always
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/// in the same place, so it is known where to look.
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///
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/// The look comes from the fixed point mode too, not just the place. The two are set
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/// up together for a reason: the popup by the caret is small and quiet because it
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/// sits inside a text being read, while the one in the corner of the monitor is
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/// looked for on purpose and is set larger. Keeping the caret look at the corner
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/// would put a popup meant to go unnoticed where nothing else draws the eye.
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/// </remarks>
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private PopupModeSettings ModeFor(PopupWindowNative.Rect? anchor) =>
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anchor is null ? _settings.FixedPoint : _settings.Current;
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// The caret has two sides to choose from and the cursor has six, so each mode names
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// its own side in its own terms
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@@ -373,10 +397,10 @@ internal sealed class NativePopupWindow : NativeWindow, ILayoutPopupWindow
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// The font is rebuilt only when the size in the settings or the monitor scale
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// changes: it is the one expensive thing a show does. A switch of the placement
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// mode counts as a change of the size, since the size belongs to the mode
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private void EnsureFont(double scale)
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private void EnsureFont(PopupModeSettings mode, double scale)
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{
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if (_font != IntPtr.Zero &&
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Math.Abs(_fontSize - _settings.Current.FontSize) < 0.01 &&
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Math.Abs(_fontSize - mode.FontSize) < 0.01 &&
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Math.Abs(_fontScale - scale) < 0.01)
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{
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return;
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@@ -384,7 +408,7 @@ internal sealed class NativePopupWindow : NativeWindow, ILayoutPopupWindow
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ReleaseFont();
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_fontSize = _settings.Current.FontSize;
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_fontSize = mode.FontSize;
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_fontScale = scale;
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_font = GdiNative.CreateFont(_fontSize, scale);
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}
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